We don't care
88.211.219.171:28080Up, checked 11m agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 111 fpsPassing
- Fresh mapwiped 23h agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 177 on average71 / 200
- 2STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 148 on average85 / 300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 142 on average115 / 1000
- 4ShockRust | Blue | NoLimitno group limit · 130 on average88 / 300
- 5666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 121 on average29 / 750
- 6RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on average164 / 225
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
-
8 Oct
Thu 13:20 UTC 0 on before · running
-
3 Oct
Sat 16:05 UTC peak 1 · lasted 4.9 days
- Address
- 88.211.219.171:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 13:20 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players 50 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs167231Build This server runs game build 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What position does We don't care hold?
The seven-day player hours rank for We don't care is #8,006, in the top 35% of ranked servers.
What is the population of We don't care?
At the moment, 0 of 50 slots on We don't care are filled. The average over seven days is 0 players, peaking at 1. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.
Map and rules
What map is used on We don't care?
We don't care uses a procedural map of size 4,000 with seed 482000, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on We don't care?
No gather rate appears in the name of We don't care. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
What happens on We don't care during wipe day?
Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. In the other cases, numbers dropped below half by day 3.
On what schedule does We don't care wipe?
The record holds too few wipes from We don't care to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 23 hours is the age of the current world.
Tags and filters
How should you read the tags on We don't care?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags We don't care publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does We don't care appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include We don't care: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server information
What Rust version does We don't care run?
Rust network protocol 2634 and build 167231 on Windows is what We don't care runs. Steam updates your game to the same protocol required for joining.
What is the location of the server We don't care?
No region is published by We don't care. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 88.211.219.171:28080.
How smooth is We don't care?
Average server fps over the past 48 hours was 109, and it never dropped below 86. The entity count reached 94,846, including buildings, deployables and all other world objects. Memory peaked at 3,317 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of We don't care?
The server We don't care is currently online. The uptime figure suggests it restarted about 21 hours ago. In the last 5 full days, 120 of 120 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 3 October 2026.
Join the server
How do you connect to We don't care?
Enter client.connect 88.211.219.171:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
