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Best Rust Servers/We don't care: players, wipe times and rank
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We don't care

88.211.219.171:28080Up, checked 11m agoMonitored since 3 Oct 2026

Join
Players now 0/50 0% full
7-day average 0 peak 1
Rank #8,006 top 35%
Server fps 111 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 111 fps
    Passing
  • Fresh mapwiped 23h ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000
moddedoxide

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Players

AveragePeakWipe
00.250.50.75114:0023:0008:0017:0002:0011:00Wiped Thu 8 Oct, 13:20 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
05010015020014:0023:0008:0017:0002:0011:00Wiped Thu 8 Oct, 13:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
4.9 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 8 Oct
    Thu 13:20 UTC 0 on before · running
  2. 3 Oct
    Sat 16:05 UTC peak 1 · lasted 4.9 days
Map of We don't care
Map
Procedural Map
Size
4000
Seed
482000
Open on RustMaps
Address
88.211.219.171:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 13:20 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp50Max players 50 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167231Build This server runs game build 167231.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

What position does We don't care hold?

The seven-day player hours rank for We don't care is #8,006, in the top 35% of ranked servers.

What is the population of We don't care?

At the moment, 0 of 50 slots on We don't care are filled. The average over seven days is 0 players, peaking at 1. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.

Map and rules

What map is used on We don't care?

We don't care uses a procedural map of size 4,000 with seed 482000, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on We don't care?

No gather rate appears in the name of We don't care. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on We don't care during wipe day?

Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. In the other cases, numbers dropped below half by day 3.

On what schedule does We don't care wipe?

The record holds too few wipes from We don't care to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 23 hours is the age of the current world.

Tags and filters

How should you read the tags on We don't care?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags We don't care publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does We don't care appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include We don't care: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server information

What Rust version does We don't care run?

Rust network protocol 2634 and build 167231 on Windows is what We don't care runs. Steam updates your game to the same protocol required for joining.

What is the location of the server We don't care?

No region is published by We don't care. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 88.211.219.171:28080.

How smooth is We don't care?

Average server fps over the past 48 hours was 109, and it never dropped below 86. The entity count reached 94,846, including buildings, deployables and all other world objects. Memory peaked at 3,317 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of We don't care?

The server We don't care is currently online. The uptime figure suggests it restarted about 21 hours ago. In the last 5 full days, 120 of 120 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 3 October 2026.

Join the server

How do you connect to We don't care?

Enter client.connect 88.211.219.171:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.