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[EU] Rust - Fatale Network

86.80.158.145:28015Up, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,639 ▼ 528 this week
Server fps – no direct query answered
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 29d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
86.80.158.145:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Sep 2026, 11:00 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol To join, your game needs to run protocol 2633.
cs163407Build The game build is 163407.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What position does [EU] Rust - Fatale Network hold?

For player hours over seven days, [EU] Rust - Fatale Network holds rank #16,639, in the top 70% of all ranked servers.

What is the population of [EU] Rust - Fatale Network?

At the moment, 0 of 10 slots on [EU] Rust - Fatale Network are filled. Averaged across the last seven days, the player count is 0.

Rules and settings

What is the map on [EU] Rust - Fatale Network?

[EU] Rust - Fatale Network runs a procedural map that the game generates.

What are the settings and rules for [EU] Rust - Fatale Network?

The name of [EU] Rust - Fatale Network carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC by Valve is on.

Wipe schedule

On what schedule does [EU] Rust - Fatale Network wipe?

Too few wipes from [EU] Rust - Fatale Network are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 29 days 16 hours since the current world was made.

Tags and filters

How should you read the tags on [EU] Rust - Fatale Network?

The tags below come from [EU] Rust - Fatale Network and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): To join, your game needs to run protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold [EU] Rust - Fatale Network?

Included in these Best Rust Servers lists is [EU] Rust - Fatale Network: Europe Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What is the Rust version on [EU] Rust - Fatale Network?

Rust network protocol 2633 and build 163407 on Linux is what [EU] Rust - Fatale Network runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server [EU] Rust - Fatale Network?

Its name points to Europe, but [EU] Rust - Fatale Network publishes no region tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 86.80.158.145:28015.

What is the online status and reliability of [EU] Rust - Fatale Network?

Right now, [EU] Rust - Fatale Network is up. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What are the steps to join [EU] Rust - Fatale Network?

Enter client.connect 86.80.158.145:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.