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Best Rust Servers/Skynet by C_Sky: players, wipe times and rank
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Skynet by C_Sky

85.190.162.105:11200Up, checked 15m agoMonitored since 17 Oct 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #15,825 top 72%
Server fps 10 last direct query
Seen, last 48 hours 4% 2 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 15m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 10 fps
    Warning
  • Fresh mapwiped 17h ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500
moddedoxide

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Players

AveragePeak
0123407:0008:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of Skynet by C_Sky
Map
Procedural Map
Size
3500
Seed
6738
Open on RustMaps
Address
85.190.162.105:11200
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Oct 2026, 16:11 UTC
Hostname
–
First seen
17 Oct 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z.

Game
gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167781Build The game build is 167781.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What position does Skynet by C_Sky hold?

For player hours over seven days, Skynet by C_Sky holds rank #15,825, in the top 72% of all ranked servers.

How many players are on Skynet by C_Sky?

At the moment, 0 of 50 slots on Skynet by C_Sky are filled. Averaged across the last seven days, the player count is 0.

Map and rules

What is the map on Skynet by C_Sky?

The map on Skynet by C_Sky is procedural, size 3,500 with seed 6738, created by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for Skynet by C_Sky?

A gather rate is absent from the name Skynet by C_Sky. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does Skynet by C_Sky wipe?

The record holds too few wipes from Skynet by C_Sky to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 17 hours is the age of the current world.

Server tags

How should you read the tags on Skynet by C_Sky?

These tags are published by Skynet by C_Sky and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Skynet by C_Sky appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Skynet by C_Sky fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server information

What Rust version does Skynet by C_Sky run?

The Rust version on Skynet by C_Sky is network protocol 2634 and build 167781, running on Windows. Steam updates your game to the same protocol required for joining.

What is the location of Skynet by C_Sky?

No region is published by Skynet by C_Sky. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 85.190.162.105:11200 is its address.

How smooth is Skynet by C_Sky?

Average server fps over the past 48 hours was 10, and it never dropped below 10. The world contained up to 60,533 entities, such as buildings, deployables and other items. Memory peaked at 1,289 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is Skynet by C_Sky and is it online?

Right now, Skynet by C_Sky is up. It reports an uptime that puts the last restart at around 20 minutes ago. Best Rust Servers recorded its first appearance on 17 October 2026.

Connection

What is the process to join Skynet by C_Sky?

Enter client.connect 85.190.162.105:11200 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.