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4Netplayers Rust Server

85.14.216.84:23300Up, checked 13m agoMonitored since 10 Oct 2026

Join
Players now 0/10 0% full
7-day average 1 peak 4
Rank #5,408 top 24%
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 1d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000
moddedoxide

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Players

AveragePeakWipe
0123400:0009:0018:0004:0013:0022:00Wiped Sun 11 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
01020304000:0009:0018:0004:0013:0022:00Wiped Sun 11 Oct, 12:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 11 Oct
    Sun 12:09 UTC 3 on before · running
Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
85.14.216.84:23300
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Oct 2026, 12:09 UTC
Hostname
–
First seen
10 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z.

Game
gmvanillaGame mode Survival in the vanilla style.
mp10Max players Slots: 10.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167398Build The game build is 167398.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What position does 4Netplayers Rust Server hold?

For player hours over seven days, 4Netplayers Rust Server holds rank #5,408, in the top 24% of all ranked servers.

How many players are on 4Netplayers Rust Server?

With 10 slots, 4Netplayers Rust Server holds 0 players at present. The seven-day average is 1 players, with a peak of 4. Over the past 48 hours, the peak hour was 18:00 UTC, averaging 4 players.

Rules and settings

What is the map on 4Netplayers Rust Server?

4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for 4Netplayers Rust Server?

A gather rate is absent from the name 4Netplayers Rust Server. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does 4Netplayers Rust Server wipe?

Too few wipes from 4Netplayers Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 35 hours is the age of the current world.

Tags and filters

How should you read the tags on 4Netplayers Rust Server?

These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does 4Netplayers Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that 4Netplayers Rust Server fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What Rust version does 4Netplayers Rust Server run?

Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can 4Netplayers Rust Server be found?

For 4Netplayers Rust Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 85.14.216.84:23300.

What is the performance like on 4Netplayers Rust Server?

Average server fps over the past 48 hours was 30, and it never dropped below 25. The world contained up to 89,483 entities, such as buildings, deployables and other items. Memory use reached 2,431 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is 4Netplayers Rust Server and is it online?

4Netplayers Rust Server is online at the moment. The uptime figure suggests it restarted about 18 hours ago. In the last 1 full day, 24 of 24 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 10 October 2026.

Connection

What are the steps to join 4Netplayers Rust Server?

Enter client.connect 85.14.216.84:23300 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.