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4Netplayers Rust Server probe 2

85.14.216.2:22100Down, checked 13d agoMonitored since 16 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #15,641 ▼ 7084 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 21d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of 4Netplayers Rust Server probe 2
Map
Procedural Map
Size
4500
Seed
1234567890
Open on RustMaps
Address
85.14.216.2:22100
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Sep 2026, 20:43 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp10Max players 10 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol Your game must be on protocol 2633 to join.
cs165217Build Build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

Where does 4Netplayers Rust Server probe 2 sit in the rankings?

The seven-day player hours rank for 4Netplayers Rust Server probe 2 is #15,641, in the top 71% of ranked servers.

What is the population of 4Netplayers Rust Server probe 2?

The server 4Netplayers Rust Server probe 2 is offline at the moment, with its last sighting 13 days 17 hours ago.

Rules and settings

Which map is active on 4Netplayers Rust Server probe 2?

The map on 4Netplayers Rust Server probe 2 is procedural, size 4,500 with seed 1234567890, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on 4Netplayers Rust Server probe 2?

No gather rate appears in the name of 4Netplayers Rust Server probe 2. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe information

When does 4Netplayers Rust Server probe 2 wipe?

4Netplayers Rust Server probe 2's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 21 days 6 hours is the age of the current world.

Server tags

How should you read the tags on 4Netplayers Rust Server probe 2?

These tags are published by 4Netplayers Rust Server probe 2 and read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold 4Netplayers Rust Server probe 2?

These Best Rust Servers lists include 4Netplayers Rust Server probe 2: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

What Rust version does 4Netplayers Rust Server probe 2 run?

The Rust version on 4Netplayers Rust Server probe 2 is network protocol 2633 and build 165217, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of 4Netplayers Rust Server probe 2?

For 4Netplayers Rust Server probe 2, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 85.14.216.2:22100 is its address.

What is the online status and reliability of 4Netplayers Rust Server probe 2?

Down right now, 4Netplayers Rust Server probe 2 was last seen 13 days 17 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 16 September 2026.

How to join

How do you connect to 4Netplayers Rust Server probe 2?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 85.14.216.2:22100 in the console.