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4Netplayers abol-titabkhor

85.14.216.19:23800Down, checked 18d agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #15,478 ▲ 372 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 18d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 34d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of 4Netplayers abol-titabkhor
Map
Procedural Map
Size
4000
Seed
958639191
Open on RustMaps
Address
85.14.216.19:23800
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 04:25 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol The game protocol is 2633; your game must match to join.
cs164530Build The game build is 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What is the rank of 4Netplayers abol-titabkhor?

The seven-day player hours rank for 4Netplayers abol-titabkhor is #15,478, in the top 70% of ranked servers.

What is the population of 4Netplayers abol-titabkhor?

Currently offline, 4Netplayers abol-titabkhor was last seen 18 days 18 hours ago.

Settings and rules

Which map is active on 4Netplayers abol-titabkhor?

A procedural map of size 4,000 with seed 958639191 runs on 4Netplayers abol-titabkhor, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on 4Netplayers abol-titabkhor?

No gather rate appears in the name of 4Netplayers abol-titabkhor. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe information

On what schedule does 4Netplayers abol-titabkhor wipe?

The record holds too few wipes from 4Netplayers abol-titabkhor to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 34 days is the age of the current world.

Tags and filters

How should you read the tags on 4Netplayers abol-titabkhor?

gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags 4Netplayers abol-titabkhor publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold 4Netplayers abol-titabkhor?

The Best Rust Servers lists that 4Netplayers abol-titabkhor fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server information

What Rust version does 4Netplayers abol-titabkhor run?

Rust network protocol 2633 and build 164530 on Linux is what 4Netplayers abol-titabkhor runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of 4Netplayers abol-titabkhor?

There is no published region for 4Netplayers abol-titabkhor. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 85.14.216.19:23800.

What is the online status and reliability of 4Netplayers abol-titabkhor?

The server 4Netplayers abol-titabkhor is currently offline, with its last appearance 18 days 18 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What is the process to join 4Netplayers abol-titabkhor?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 85.14.216.19:23800 in the console.