Gamed!de
85.114.155.253:28015Up, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 60 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 6000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average47 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 142 on average119 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 129 on average22 / 300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 126 on average43 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 119 on average53 / 550
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 114 on average18 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 04:26 UTC peak 0 · running
- Address
- 85.114.155.253:28015
- Region
- –
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 04:26 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp60,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp60Max players 60 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs167058Build The game build is 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What is the rank of Gamed!de?
For player hours over seven days, Gamed!de holds rank #13,940, in the top 58% of all ranked servers.
What is the player count on Gamed!de?
With 60 slots, Gamed!de holds 0 players at present. The average over seven days is 0 players, peaking at 1. The highest average in the last 48 hours was 0 players at 19:00 UTC.
Map and rules
Which map is active on Gamed!de?
A procedural map of size 6,000 with seed 6738 runs on Gamed!de, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Gamed!de?
The name of Gamed!de carries no gather rate. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What happens on Gamed!de during wipe day?
Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does Gamed!de follow?
Gamed!de's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 5 days 19 hours is the age of the current world.
Server tags
What is the meaning of the tags on Gamed!de?
gmrust (Game mode): Standard survival, as in Rust; mp60 (Max players): 60 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Gamed!de publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Gamed!de appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Gamed!de fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does Gamed!de run?
Rust network protocol 2634 and build 167058 on Linux is what Gamed!de runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Gamed!de?
No region is published by Gamed!de. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 85.114.155.253:28015.
What is the performance like on Gamed!de?
Average server fps over the past 48 hours was 30, and it never dropped below 30. The entity count reached 201,410, including buildings, deployables and all other world objects. Memory peaked at 4,068 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of Gamed!de?
The server Gamed!de is currently online. The uptime figure suggests it restarted about 11 hours ago. In the last 7 full days, 144 of 168 hours were online, an uptime of 86%. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
What is the process to join Gamed!de?
Enter client.connect 85.114.155.253:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
