Pulse isolated staging compatibility test
84.203.49.238:28775Down, checked 7d agoMonitored since 1 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7d agoFailing
- Capacity0% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 7d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 255 on average49 / 300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 187 on average23 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average55 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 155 on average13 / 750
- 5ShockRust | Blue | NoLimitno group limit · 131 on average14 / 300
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 129 on average23 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 84.203.49.238:28775
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:14 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y.
gmrustGame mode Standard survival, as in Rust.mp2Max players The slot count is 2.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166493Build This server runs game build 166493.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Population
Where does Pulse isolated staging compatibility test sit in the rankings?
For player hours over seven days, Pulse isolated staging compatibility test holds rank #16,275, in the top 69% of all ranked servers.
What is the population of Pulse isolated staging compatibility test?
Pulse isolated staging compatibility test is not online now; the last time it was seen was 7 days 7 hours ago.
Map and rules
What map is used on Pulse isolated staging compatibility test?
The game generates the procedural map for Pulse isolated staging compatibility test.
What are the settings and rules for Pulse isolated staging compatibility test?
No gather rate appears in the name of Pulse isolated staging compatibility test. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Carbon. VAC, Valve's anti-cheat, is disabled.
Wipe information
What wipe pattern does Pulse isolated staging compatibility test follow?
Too few wipes from Pulse isolated staging compatibility test are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 7 days 7 hours.
Server tags
How should you read the tags on Pulse isolated staging compatibility test?
The tags below come from Pulse isolated staging compatibility test and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166493 (Build): This server runs game build 166493; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Pulse isolated staging compatibility test?
The Best Rust Servers lists that Pulse isolated staging compatibility test fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server information
What is the Rust version on Pulse isolated staging compatibility test?
Rust network protocol 2634 and build 166493 on Windows is what Pulse isolated staging compatibility test runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Pulse isolated staging compatibility test?
For Pulse isolated staging compatibility test, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.203.49.238:28775.
What is the online status and reliability of Pulse isolated staging compatibility test?
Pulse isolated staging compatibility test is offline at the moment; the last sighting was 7 days 7 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Its earliest observation by Best Rust Servers was on 1 October 2026.
How to join
What is the process to join Pulse isolated staging compatibility test?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 84.203.49.238:28775 in the console.