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Pulse isolated staging compatibility test

84.203.49.238:28775Down, checked 7d agoMonitored since 1 Oct 2026

Join
Players now 0/2 0% full
7-day average 0 peak –
Rank #16,275 ▼ 164 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7d ago
    Failing
  • Capacity0% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 7d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedcarbon

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  3. 3
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  4. 4
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  5. 5
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
84.203.49.238:28775
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 17:14 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp2Max players The slot count is 2.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166493Build This server runs game build 166493.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Population

Where does Pulse isolated staging compatibility test sit in the rankings?

For player hours over seven days, Pulse isolated staging compatibility test holds rank #16,275, in the top 69% of all ranked servers.

What is the population of Pulse isolated staging compatibility test?

Pulse isolated staging compatibility test is not online now; the last time it was seen was 7 days 7 hours ago.

Map and rules

What map is used on Pulse isolated staging compatibility test?

The game generates the procedural map for Pulse isolated staging compatibility test.

What are the settings and rules for Pulse isolated staging compatibility test?

No gather rate appears in the name of Pulse isolated staging compatibility test. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Carbon. VAC, Valve's anti-cheat, is disabled.

Wipe information

What wipe pattern does Pulse isolated staging compatibility test follow?

Too few wipes from Pulse isolated staging compatibility test are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 7 days 7 hours.

Server tags

How should you read the tags on Pulse isolated staging compatibility test?

The tags below come from Pulse isolated staging compatibility test and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166493 (Build): This server runs game build 166493; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Pulse isolated staging compatibility test?

The Best Rust Servers lists that Pulse isolated staging compatibility test fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What is the Rust version on Pulse isolated staging compatibility test?

Rust network protocol 2634 and build 166493 on Windows is what Pulse isolated staging compatibility test runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server Pulse isolated staging compatibility test?

For Pulse isolated staging compatibility test, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 84.203.49.238:28775.

What is the online status and reliability of Pulse isolated staging compatibility test?

Pulse isolated staging compatibility test is offline at the moment; the last sighting was 7 days 7 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Its earliest observation by Best Rust Servers was on 1 October 2026.

How to join

What is the process to join Pulse isolated staging compatibility test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 84.203.49.238:28775 in the console.