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SR Developed Server

82.21.2.36:24939Up, checked 8m agoMonitored since 13 Sep 2026

Join
Players now 0/80 0% full
7-day average 0 peak 3
Rank #7,919 ▲ 218 this week
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 80 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 1d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 3500
moddedcarbon

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Players

AveragePeakWipe
0123404:0013:0022:0008:0017:0002:00Wiped Tue 6 Oct, 05:38 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
01020304004:0013:0022:0008:0017:0002:00Wiped Tue 6 Oct, 05:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

10 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
25%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 6 Oct
    Tue 05:38 UTC 0 on before · running
  2. 5 Oct
    Mon 05:32 UTC peak 3 · lasted 1 days
  3. 1 Oct
    Thu 18:10 UTC · force wipe peak 1 · lasted 3.5 days
  4. 26 Sep
    Sat 08:45 UTC peak 1 · lasted 5.4 days
  5. 24 Sep
    Thu 13:50 UTC peak 1 · lasted 1.8 days
  6. 24 Sep
    Thu 06:29 UTC peak 1 · lasted 0.3 days
  7. 23 Sep
    Wed 10:52 UTC peak 2 · lasted 0.8 days
  8. 22 Sep
    Tue 07:02 UTC peak 3 · lasted 1.2 days
  9. 21 Sep
    Mon 14:50 UTC peak 3 · lasted 0.7 days
  10. 20 Sep
    Sun 13:04 UTC peak 1 · lasted 1.1 days
Map of SR Developed Server
Map
Custom Map
Size
3500
Seed
1337
Address
82.21.2.36:24939
Region
–
Max players
80
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 05:38 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp80,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

Game
gmrustGame mode The game mode is standard Rust survival.
mp80Max players Slots: 80.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player count

What is the rank of SR Developed Server?

For player hours over seven days, SR Developed Server holds rank #7,919, in the top 33% of all ranked servers.

What is the population of SR Developed Server?

With 80 slots, SR Developed Server holds 0 players at present. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 15:00 UTC, with an average of 3 players.

Map and rules

What map is used on SR Developed Server?

The map on SR Developed Server is procedural, size 3,500 with seed 1337, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. Its map is called Custom Map.

What settings and rules apply on SR Developed Server?

A gather rate is absent from the name SR Developed Server. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe details

What happens on SR Developed Server during wipe day?

Across recent wipes, the busiest point averaged 2 players. Peak numbers on the latest wipe arrived 34 hours after it began. Half the peak was held until the next wipe in 50% of recent wipes. In the other cases, numbers dropped below half by day 1.

When does SR Developed Server wipe?

SR Developed Server wipes without a fixed pattern, so no next wipe is predictable. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 45 hours.

Server tags

What is the meaning of the tags on SR Developed Server?

The tags below come from SR Developed Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): Slots: 80; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does SR Developed Server appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is SR Developed Server: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the Rust version on SR Developed Server?

Rust network protocol 2634 and build 166652 on Linux is what SR Developed Server runs. Steam updates your game to the same protocol required for joining.

Where can SR Developed Server be found?

No region is published by SR Developed Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.21.2.36:24939.

What is the performance like on SR Developed Server?

Average server fps over the past 48 hours was 30, and it never dropped below 26. The entity count reached 54,219, including buildings, deployables and all other world objects. The highest memory usage was 2,554 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of SR Developed Server?

SR Developed Server is online at the moment. Based on the uptime it reports, the last restart was roughly 6 hours ago. In the last 7 full days, 154 of 168 hours were online, an uptime of 92%. The date Best Rust Servers first observed it is 13 September 2026.

How to join

What is the process to join SR Developed Server?

Enter client.connect 82.21.2.36:24939 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.