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SR Sub Developed Server

82.21.2.35:10200Up, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak 1
Rank #14,948 ▼ 3274 this week
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 2500
moddedcarbon

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Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

9 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 01:33 UTC peak 0 · running
  2. 2 Oct
    Fri 14:53 UTC peak 0 · lasted 1.4 days
  3. 1 Oct
    Thu 18:11 UTC · force wipe peak 0 · lasted 0.9 days
  4. 29 Sep
    Tue 11:23 UTC peak 1 · lasted 2.3 days
  5. 26 Sep
    Sat 17:28 UTC peak 1 · lasted 2.7 days
  6. 26 Sep
    Sat 03:34 UTC peak 1 · lasted 0.6 days
  7. 25 Sep
    Fri 04:49 UTC peak 1 · lasted 0.9 days
  8. 23 Sep
    Wed 09:10 UTC peak 3 · lasted 1.8 days
  9. 23 Sep
    Wed 03:03 UTC peak 3 · lasted 0.3 days
  10. 17 Sep
    Thu 13:00 UTC peak 1 · lasted 5.6 days
Map of SR Sub Developed Server
Map
Custom Map
Size
2500
Seed
1337
Address
82.21.2.35:10200
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 01:33 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

Game
gmrustGame mode The game mode is standard Rust survival.
mp40Max players The slot count is 40.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player count

What position does SR Sub Developed Server hold?

The seven-day player hours rank for SR Sub Developed Server is #14,948, in the top 63% of ranked servers.

What is the player count on SR Sub Developed Server?

At the moment, 0 of 40 slots on SR Sub Developed Server are filled. The average over seven days is 0 players, peaking at 1. The busiest time in the last 48 hours was 04:00 UTC, with an average of 0 players.

Rules and settings

What is the map on SR Sub Developed Server?

SR Sub Developed Server uses a procedural map of size 2,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. Its map is called Custom Map.

What settings and rules apply on SR Sub Developed Server?

A gather rate is absent from the name SR Sub Developed Server. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What happens on SR Sub Developed Server during wipe day?

Across recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of recent wipes. The fall below half arrived by day 1 in the remaining wipes.

On what schedule does SR Sub Developed Server wipe?

SR Sub Developed Server wipes without a fixed pattern, so no next wipe is predictable. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 4 days 6 hours since the current world was made.

Tags and filters

What is the meaning of the tags on SR Sub Developed Server?

These tags are published by SR Sub Developed Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold SR Sub Developed Server?

Included in these Best Rust Servers lists is SR Sub Developed Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server information

What is the Rust version on SR Sub Developed Server?

Rust network protocol 2634 and build 166652 on Linux is what SR Sub Developed Server runs. Steam updates your game to the same protocol required for joining.

What is the location of SR Sub Developed Server?

For SR Sub Developed Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 82.21.2.35:10200 is its address.

What is the performance like on SR Sub Developed Server?

The 48-hour average was 30 fps, with 28 as the lowest point. The entity count reached 43,739, including buildings, deployables and all other world objects. Memory use reached 2,138 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of SR Sub Developed Server?

The server SR Sub Developed Server is currently online. It reports an uptime that puts the last restart at around 10 hours ago. In the last 7 full days, 167 of 168 hours were online, an uptime of 99%. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

What is the process to join SR Sub Developed Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 82.21.2.35:10200 in the console.