TIER.ID | Internal Competitive
82.194.22.117:28015Down, checked 4d agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 4d agoFailing
- Capacity0% of 1000 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average116 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 177 on average92 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 170 on average253 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average93 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 133 on average108 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average150 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 82.194.22.117:28015
- Region
- –
- Max players
- 1000
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 14:34 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp1000,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y.
gmrustGame mode Standard survival, as in Rust.mp1000Max players Slots: 1,000.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs166494Build The game build is 166494.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Player data
What position does TIER.ID | Internal Competitive hold?
For player hours over seven days, TIER.ID | Internal Competitive holds rank #15,929, in the top 67% of all ranked servers.
What is the population of TIER.ID | Internal Competitive?
The server TIER.ID | Internal Competitive is offline at the moment, with its last sighting 4 days 22 hours ago. The average over seven days is 0 players, peaking at 1.
Settings and rules
What settings and rules apply on TIER.ID | Internal Competitive?
No gather rate appears in the name of TIER.ID | Internal Competitive. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe details
On what schedule does TIER.ID | Internal Competitive wipe?
The record holds too few wipes from TIER.ID | Internal Competitive to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 4 days 23 hours since the current world was made.
Tags and filters
What is the meaning of the tags on TIER.ID | Internal Competitive?
The tags below come from TIER.ID | Internal Competitive and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold TIER.ID | Internal Competitive?
These Best Rust Servers lists include TIER.ID | Internal Competitive: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does TIER.ID | Internal Competitive run?
The Rust version on TIER.ID | Internal Competitive is network protocol 2634 and build 166494, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server TIER.ID | Internal Competitive?
There is no published region for TIER.ID | Internal Competitive. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 82.194.22.117:28015.
How reliable is TIER.ID | Internal Competitive and is it online?
Down right now, TIER.ID | Internal Competitive was last seen 4 days 22 hours ago. 0% uptime for the last 4 full days: 0 of 96 hours. Best Rust Servers recorded its first appearance on 3 October 2026.
Connection
How do you connect to TIER.ID | Internal Competitive?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 82.194.22.117:28015 in the console.