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Private Rust Development - 641 Blueprints

82.17.236.46:28115Down, checked 13h agoMonitored since 29 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #6,902 ▲ 2966 this week
Server fps – no direct query answered
Seen, last 48 hours 71% 34 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13h ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedcarbon

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Players

AveragePeak
00.250.50.75112:0019:0001:0008:0014:0021:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 16:25 UTC peak 1 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
82.17.236.46:28115
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 16:25 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build Build: 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Population

What position does Private Rust Development - 641 Blueprints hold?

For player hours over seven days, Private Rust Development - 641 Blueprints holds rank #6,902, in the top 29% of all ranked servers.

What is the population of Private Rust Development - 641 Blueprints?

The server Private Rust Development - 641 Blueprints is offline at the moment, with its last sighting 13 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 20:00 UTC, with an average of 1 players.

Rules and settings

What is the map on Private Rust Development - 641 Blueprints?

Private Rust Development - 641 Blueprints runs a procedural map that the game generates.

What are the settings and rules for Private Rust Development - 641 Blueprints?

The name of Private Rust Development - 641 Blueprints carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. VAC, Valve's anti-cheat, is disabled.

Wipe details

What can you expect from wipe day on Private Rust Development - 641 Blueprints?

On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.

What wipe pattern does Private Rust Development - 641 Blueprints follow?

The record holds too few wipes from Private Rust Development - 641 Blueprints to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 4 days 18 hours since the current world was made.

Server tags

How should you read the tags on Private Rust Development - 641 Blueprints?

These tags are published by Private Rust Development - 641 Blueprints and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Private Rust Development - 641 Blueprints?

The Best Rust Servers lists that Private Rust Development - 641 Blueprints fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on Private Rust Development - 641 Blueprints?

The Rust version on Private Rust Development - 641 Blueprints is network protocol 2634 and build 166652, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server Private Rust Development - 641 Blueprints?

For Private Rust Development - 641 Blueprints, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 82.17.236.46:28115.

What is the uptime and reliability of Private Rust Development - 641 Blueprints?

Down right now, Private Rust Development - 641 Blueprints was last seen 13 hours ago. In the last 7 full days, 98 of 168 hours were online, an uptime of 58%. The date Best Rust Servers first observed it is 29 September 2026.

Join the server

What is the process to join Private Rust Development - 641 Blueprints?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 82.17.236.46:28115 in the console.