Private Rust Development - 641 Blueprints
82.17.236.46:28115Down, checked 13h agoMonitored since 29 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13h agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average67 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average66 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 159 on average177 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 135 on average61 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 130 on average81 / 550
- 6ShockRust | Blue | NoLimitno group limit · 130 on average96 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 16:25 UTC peak 1 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 82.17.236.46:28115
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 16:25 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Population
What position does Private Rust Development - 641 Blueprints hold?
For player hours over seven days, Private Rust Development - 641 Blueprints holds rank #6,902, in the top 29% of all ranked servers.
What is the population of Private Rust Development - 641 Blueprints?
The server Private Rust Development - 641 Blueprints is offline at the moment, with its last sighting 13 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 20:00 UTC, with an average of 1 players.
Rules and settings
What is the map on Private Rust Development - 641 Blueprints?
Private Rust Development - 641 Blueprints runs a procedural map that the game generates.
What are the settings and rules for Private Rust Development - 641 Blueprints?
The name of Private Rust Development - 641 Blueprints carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. VAC, Valve's anti-cheat, is disabled.
Wipe details
What can you expect from wipe day on Private Rust Development - 641 Blueprints?
On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does Private Rust Development - 641 Blueprints follow?
The record holds too few wipes from Private Rust Development - 641 Blueprints to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 4 days 18 hours since the current world was made.
Server tags
How should you read the tags on Private Rust Development - 641 Blueprints?
These tags are published by Private Rust Development - 641 Blueprints and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Private Rust Development - 641 Blueprints?
The Best Rust Servers lists that Private Rust Development - 641 Blueprints fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on Private Rust Development - 641 Blueprints?
The Rust version on Private Rust Development - 641 Blueprints is network protocol 2634 and build 166652, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Private Rust Development - 641 Blueprints?
For Private Rust Development - 641 Blueprints, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 82.17.236.46:28115.
What is the uptime and reliability of Private Rust Development - 641 Blueprints?
Down right now, Private Rust Development - 641 Blueprints was last seen 13 hours ago. In the last 7 full days, 98 of 168 hours were online, an uptime of 58%. The date Best Rust Servers first observed it is 29 September 2026.
Join the server
What is the process to join Private Rust Development - 641 Blueprints?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 82.17.236.46:28115 in the console.