Paradise Lost
82.153.118.122:28015Up, checked 8m agoMonitored since 15 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 16d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average36 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average6 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 157 on average74 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 134 on average5 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 130 on average11 / 550
- 6ShockRust | Blue | NoLimitno group limit · 130 on average51 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
21 Sep
Mon 12:47 UTC peak 1 · running
-
18 Sep
Fri 18:33 UTC peak 1 · lasted 2.8 days
-
16 Sep
Wed 17:02 UTC peak 1 · lasted 2.1 days
- Address
- 82.153.118.122:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 12:47 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp50Max players 50 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol Your game must be on protocol 2633 to join.cs164530Build Build: 164530.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
Where does Paradise Lost sit in the rankings?
For player hours over seven days, Paradise Lost holds rank #16,599, in the top 70% of all ranked servers.
What is the player count on Paradise Lost?
At the moment, 0 of 50 slots on Paradise Lost are filled. The average player count over the last seven days is 0.
Settings and rules
Which map is active on Paradise Lost?
A procedural map of size 3,500 with seed 1836326490 runs on Paradise Lost, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on Paradise Lost?
No gather rate appears in the name of Paradise Lost. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC by Valve is on.
Wipe information
What happens on Paradise Lost during wipe day?
The average busiest count over recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.
On what schedule does Paradise Lost wipe?
The wipe times of Paradise Lost are irregular, leaving no next wipe to predict. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 16 days 17 hours since the current world was made.
Tags and filters
How should you read the tags on Paradise Lost?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): Your game must be on protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Paradise Lost publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Paradise Lost?
These Best Rust Servers lists include Paradise Lost: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What Rust version does Paradise Lost run?
The Rust version on Paradise Lost is network protocol 2633 and build 164530, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Where can Paradise Lost be found?
For Paradise Lost, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 82.153.118.122:28015.
How smooth is Paradise Lost?
Average server fps over the past 48 hours was 30, and it never dropped below 27. The world contained up to 63,640 entities, such as buildings, deployables and other items. Memory use reached 5,373 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of Paradise Lost?
Right now, Paradise Lost is up. The uptime figure suggests it restarted about 16 days 16 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 15 September 2026.
How to join
How do you connect to Paradise Lost?
Enter client.connect 82.153.118.122:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
