Test Server RaidSim
81.196.215.13:28021Up, checked 12m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 3 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Wipe rhythm8 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 100 max
- Wipe schedule
- not published
- Map
- discord.gg/raidsim
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average43 / 100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on average0 / 100
- 3My Untitled Rust Servergroups of 8+ · 2 on average1 / 50
- 4anomal wintergroups of 8+ · 2 on average0 / 30
- 5RustServer_11418groups of 8+ · 2 on average1 / 50
- 6Gridicated 1 Grid Servergroups of 8+ · 2 on average1 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
New worlds
11 days with a reset in the last 16 weeks-
7 Oct
Wed 10:34 UTC 0 on before
-
6 Oct
Tue 22:16 UTC 1 on before
-
6 Oct
Tue 14:13 UTC 0 on before
-
6 Oct
Tue 14:02 UTC 0 on before
-
6 Oct
Tue 09:53 UTC 1 on before
-
5 Oct
Mon 16:17 UTC 1 on before
-
5 Oct
Mon 09:12 UTC 0 on before
-
4 Oct
Sun 09:58 UTC peak 1 · lasted 1 days
-
28 Sep
Mon 21:50 UTC peak 1 · lasted 5.5 days
-
28 Sep
Mon 12:54 UTC peak 2 · lasted 0.4 days
-
25 Sep
Fri 12:26 UTC peak 1 · lasted 3 days
-
23 Sep
Wed 09:08 UTC peak 1 · lasted 2.1 days
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18 Sep
Fri 15:02 UTC peak 0 · lasted 4.8 days
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17 Sep
Thu 11:55 UTC peak 1 · lasted 1.1 days
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16 Sep
Wed 12:04 UTC 0 on before
-
16 Sep
Wed 09:41 UTC peak 1 · lasted 1.1 days
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14 Sep
Mon 11:04 UTC peak 1 · lasted 1.9 days
- Map
- discord.gg/raidsim
- Size
- –
- Seed
- –
- Address
- 81.196.215.13:28021
- Region
- –
- Max players
- 3
- Group limit
- 100 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z.
gmrustGame mode Survival in the standard Rust style.mp3Max players 3 player slots.ts100Group limit The maximum team size is 100.v2634Protocol To join, your game needs to run protocol 2634.cs166494Build This server runs game build 166494.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What position does Test Server RaidSim hold?
The seven-day player hours rank for Test Server RaidSim is #6,631, in the top 29% of ranked servers.
What is the player count on Test Server RaidSim?
At the moment, 0 of 3 slots on Test Server RaidSim are filled. The seven-day average is 0 players, with a peak of 1. Over the past 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Rules and settings
What are the settings and rules for Test Server RaidSim?
The name of Test Server RaidSim carries no gather rate. No more than 100 players can be in a group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Test Server RaidSim wipe?
Test Server RaidSim starts a fresh world every few hours, so there is no wipe schedule. No reset of this kind is a wipe.
Server tags
How should you read the tags on Test Server RaidSim?
gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 player slots; ts100 (Group limit): The maximum team size is 100; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Test Server RaidSim publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Test Server RaidSim?
Included in these Best Rust Servers lists is Test Server RaidSim: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What Rust version does Test Server RaidSim run?
The Rust version on Test Server RaidSim is network protocol 2634 and build 166494, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Test Server RaidSim?
No region is published by Test Server RaidSim. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 81.196.215.13:28021 is its address.
What is the uptime and reliability of Test Server RaidSim?
Test Server RaidSim is online at the moment. In the last 7 full days, 89 of 168 hours were online, an uptime of 53%. The date Best Rust Servers first observed it is 13 September 2026.
Connection
How do you connect to Test Server RaidSim?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 81.196.215.13:28021 in the console.