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Production-test-server

81.141.211.204:28015Down, checked 1d agoMonitored since 14 Sep 2026

Join
Players now 1/1 100% full
7-day average 1 peak 1
Rank #8,403 ▼ 1228 this week
Server fps – no direct query answered
Seen, last 48 hours 6% 3 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity100% of 1 slots in use
    Warning
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 1d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 8h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
monthly
Map
FoG Of WaR
moddedcarbon

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Players

AveragePeakWipe
00.250.50.75111:0012:0013:00Wiped Tue 6 Oct, 11:03 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

7 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 8h. The force wipe · high confidence

usual gap
2 days
between real wipes
on rhythm
29%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 6 Oct
    Tue 11:03 UTC 0 on before · running
  2. 4 Oct
    Sun 12:11 UTC peak 1 · lasted 2 days
  3. 1 Oct
    Thu 11:42 UTC peak 1 · lasted 3 days
  4. 29 Sep
    Tue 17:24 UTC peak 1 · lasted 1.8 days
  5. 26 Sep
    Sat 21:43 UTC peak 1 · lasted 2.8 days
  6. 17 Sep
    Thu 11:41 UTC peak 1 · lasted 9.4 days
  7. 16 Sep
    Wed 09:10 UTC peak 1 · lasted 1.1 days
  8. 16 Sep
    Wed 01:02 UTC peak 1 · lasted 0.3 days
Custom map, no picture published
Map
FoG Of WaR
Size
–
Seed
–
Address
81.141.211.204:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
monthly
Last wipe
6 Oct 2026, 11:03 UTC
Hostname
–
First seen
14 Sep 2026

Server tags

What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp1Max players Slots: 1.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build Build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player count

What is the rank of Production-test-server?

The seven-day player hours rank for Production-test-server is #8,403, in the top 35% of ranked servers.

What is the population of Production-test-server?

Currently offline, Production-test-server was last seen 45 hours ago. In the past week, the average is 1 players and the peak is 1. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.

Settings and rules

What are the settings and rules for Production-test-server?

A gather rate is absent from the name Production-test-server. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Carbon. VAC by Valve is on.

Wipe details

What happens on Production-test-server during wipe day?

The average busiest count over recent wipes was 1 players. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 2.

When does Production-test-server wipe?

Once a month, at the force wipe, Production-test-server wipes. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. The present world dates from 47 hours. The tags carry a monthly wipe schedule.

Tags and filters

How should you read the tags on Production-test-server?

These tags are published by Production-test-server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Production-test-server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Production-test-server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server details

What is the Rust version on Production-test-server?

Rust network protocol 2634 and build 166652 on Windows is what Production-test-server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Production-test-server be found?

There is no published region for Production-test-server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 81.141.211.204:28015 is its address.

What is the online status and reliability of Production-test-server?

Down right now, Production-test-server was last seen 45 hours ago. In the last 7 full days, 20 of 168 hours were online, an uptime of 12%. The date Best Rust Servers first observed it is 14 September 2026.

Connection

What are the steps to join Production-test-server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 81.141.211.204:28015 in the console.