Test Server
80.208.56.246:8767Down, checked 22h agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 22h agoFailing
- Capacity20% of 5 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 60 fpsPassing
- Wipe rhythm6 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average43 / 100
- 2[LATAM] | RustField Vanilla Solo Duo Trio QuadSA · groups of 8+ · weekly · 3 on average0 / 125
- 3La Cueva Corp. | Eventosgroups of 8+ · 2 on average0 / 100
- 4My Untitled Rust Servergroups of 8+ · 2 on average2 / 50
- 5RustServer_11418groups of 8+ · 2 on average4 / 50
- 6Gridicated 1 Grid Servergroups of 8+ · 2 on average1 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
New worlds
11 days with a reset in the last 16 weeks-
8 Oct
Thu 09:37 UTC 1 on before
-
7 Oct
Wed 19:38 UTC 1 on before
-
7 Oct
Wed 17:16 UTC 0 on before
-
7 Oct
Wed 16:30 UTC 0 on before
-
7 Oct
Wed 13:27 UTC 1 on before
-
5 Oct
Mon 20:15 UTC 1 on before
-
1 Oct
Thu 20:13 UTC 0 on before
-
1 Oct
Thu 17:24 UTC · force wipe peak 1 · lasted 4.1 days
-
27 Sep
Sun 09:29 UTC peak 1 · lasted 4.3 days
-
26 Sep
Sat 11:26 UTC peak 2 · lasted 0.9 days
-
24 Sep
Thu 19:00 UTC peak 2 · lasted 1.7 days
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24 Sep
Thu 08:25 UTC peak 0 · lasted 0.4 days
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23 Sep
Wed 21:44 UTC 0 on before
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23 Sep
Wed 20:30 UTC peak 2 · lasted 0.5 days
-
22 Sep
Tue 17:16 UTC peak 2 · lasted 1.1 days
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21 Sep
Mon 17:14 UTC peak 2 · lasted 1 days
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14 Sep
Mon 08:24 UTC peak 1 · lasted 7.4 days
- Address
- 80.208.56.246:8767
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp5Max players 5 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs167231Build Build: 167231.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What is the rank of Test Server?
For player hours over seven days, Test Server holds rank #6,794, in the top 30% of all ranked servers.
What is the player count on Test Server?
Test Server is not online now; the last time it was seen was 22 hours ago. In the past week, the average is 0 players and the peak is 2. The highest average in the last 48 hours was 1 players at 11:00 UTC.
Rules and settings
What is the map on Test Server?
The map on Test Server is procedural, size 1,000 with seed 1934173135, created by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for Test Server?
The name of Test Server carries no gather rate. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
What wipe pattern does Test Server follow?
Every few hours a new world is made on Test Server. No wipe schedule is kept, and none of those resets is a wipe.
Tags and filters
How should you read the tags on Test Server?
The tags below come from Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Test Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Test Server: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What Rust version does Test Server run?
Rust network protocol 2634 and build 167231 on Windows is what Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can Test Server be found?
There is no published region for Test Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 80.208.56.246:8767 is its address.
How smooth is Test Server?
Average server fps over the past 48 hours was 60, and it never dropped below 60. The entity count reached 74,772, including buildings, deployables and all other world objects. The highest memory usage was 2,163 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of Test Server?
The server Test Server is currently offline, with its last appearance 22 hours ago. The uptime figure suggests it restarted about 1 hours ago. In the last 7 full days, 47 of 168 hours were online, an uptime of 28%. The date Best Rust Servers first observed it is 13 September 2026.
How to join
How do you connect to Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 80.208.56.246:8767 in the console.
