replays
79.165.151.88:28015Down, checked 7h agoMonitored since 24 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7h agoFailing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 7h agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 528 on average605 / 650
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 522 on average580 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 522 on average563 / 575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 464 on average287 / 275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 438 on average448 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 382 on average456 / 525
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
8 Oct
Thu 09:25 UTC 0 on before · running
-
24 Sep
Thu 13:21 UTC peak 1
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 79.165.151.88:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 09:41 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8.
gmrustGame mode The game mode is standard Rust survival.mp1Max players Slots: 1.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs167058Build This server runs game build 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Population
What position does replays hold?
The seven-day player hours rank for replays is #15,625, in the top 67% of ranked servers.
What is the population of replays?
The server replays is offline at the moment, with its last sighting 7 hours ago. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 09:00 UTC, averaging 0 players.
Settings and rules
What map is used on replays?
A procedural map runs on replays, produced by the game.
What settings and rules apply on replays?
The name of replays carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What can you expect from wipe day on replays?
Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
What wipe pattern does replays follow?
The record holds too few wipes from replays to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 7 hours since the current world was made.
Tags and filters
How should you read the tags on replays?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set are the tags replays publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold replays?
These Best Rust Servers lists include replays: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What Rust version does replays run?
The Rust version on replays is network protocol 2634 and build 167058, running on Windows. Steam updates your game to the same protocol required for joining.
Where can replays be found?
No region is published by replays. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 79.165.151.88:28015 is its address.
What is the online status and reliability of replays?
The server replays is currently offline, with its last appearance 7 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Best Rust Servers recorded its first appearance on 24 September 2026.
Connection
What is the process to join replays?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 79.165.151.88:28015 in the console.