Dustsackies Test Server
75.133.62.211:28015Up, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 119 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average58 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average149 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average32 / 300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 125 on average64 / 700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 115 on average29 / 700
- 6666 RUST /ДЛЯ НОВИЧКОВ /РОССИЯ 06.10EU · groups of 16+ · monthly · 111 on average23 / 650
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
8 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 33% else halves by day 1
The first 48 hours of its last wipes
-
4 Oct
Sun 13:14 UTC peak 1 · running
-
2 Oct
Fri 09:10 UTC peak 1 · lasted 2.2 days
-
26 Sep
Sat 22:24 UTC peak 1 · lasted 5.4 days
-
20 Sep
Sun 21:09 UTC peak 1 · lasted 6.1 days
-
19 Sep
Sat 20:18 UTC peak 1 · lasted 1 days
-
18 Sep
Fri 20:21 UTC peak 1 · lasted 1 days
-
15 Sep
Tue 20:56 UTC peak 1 · lasted 3 days
-
15 Sep
Tue 00:36 UTC peak 1 · lasted 0.8 days
-
13 Sep
Sun 16:29 UTC peak 1 · lasted 1.3 days
- Address
- 75.133.62.211:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y.
gmvanillaGame mode The game mode is vanilla survival.mp50Max players Slots: 50.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build This server runs game build 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Population
What position does Dustsackies Test Server hold?
The seven-day player hours rank for Dustsackies Test Server is #10,779, in the top 45% of ranked servers.
What is the population of Dustsackies Test Server?
At the moment, 0 of 50 slots on Dustsackies Test Server are filled. The average over seven days is 0 players, peaking at 1.
Rules and settings
What is the map on Dustsackies Test Server?
Dustsackies Test Server uses a procedural map of size 4,500 with seed 1, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. You will see the map named Custom Map.
What are the settings and rules for Dustsackies Test Server?
No gather rate appears in the name of Dustsackies Test Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, active.
Wipe details
What happens on Dustsackies Test Server during wipe day?
Across recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of recent wipes. In the other cases, numbers dropped below half by day 1.
When does Dustsackies Test Server wipe?
Dustsackies Test Server wipes without a fixed pattern, so no next wipe is predictable. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 9 hours.
Tags and filters
How should you read the tags on Dustsackies Test Server?
The tags below come from Dustsackies Test Server and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Dustsackies Test Server?
Included in these Best Rust Servers lists is Dustsackies Test Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on Dustsackies Test Server?
Rust network protocol 2634 and build 166652 on Windows is what Dustsackies Test Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Dustsackies Test Server be found?
For Dustsackies Test Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 75.133.62.211:28015.
How smooth is Dustsackies Test Server?
Average server fps over the past 48 hours was 123, and it never dropped below 101. A maximum of 90,565 entities were present, comprising buildings, deployables and all else. The highest memory usage was 3,739 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is Dustsackies Test Server and is it online?
The server Dustsackies Test Server is currently online. The uptime figure suggests it restarted about 11 hours ago. In the last 7 full days, 162 of 168 hours were online, an uptime of 96%. The date Best Rust Servers first observed it is 13 September 2026.
Connection
How do you connect to Dustsackies Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 75.133.62.211:28015 in the console.
