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Dustsackies Test Server

75.133.62.211:28015Up, checked 8m agoMonitored since 13 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak 1
Rank #10,779 ▲ 667 this week
Server fps 119 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 119 fps
    Passing
  • Fresh mapwiped 3d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 4500
moddedcarbon

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Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

8 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
33%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 13:14 UTC peak 1 · running
  2. 2 Oct
    Fri 09:10 UTC peak 1 · lasted 2.2 days
  3. 26 Sep
    Sat 22:24 UTC peak 1 · lasted 5.4 days
  4. 20 Sep
    Sun 21:09 UTC peak 1 · lasted 6.1 days
  5. 19 Sep
    Sat 20:18 UTC peak 1 · lasted 1 days
  6. 18 Sep
    Fri 20:21 UTC peak 1 · lasted 1 days
  7. 15 Sep
    Tue 20:56 UTC peak 1 · lasted 3 days
  8. 15 Sep
    Tue 00:36 UTC peak 1 · lasted 0.8 days
  9. 13 Sep
    Sun 16:29 UTC peak 1 · lasted 1.3 days
Map of Dustsackies Test Server
Map
Custom Map
Size
4500
Seed
1
Address
75.133.62.211:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 13:14 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Population

What position does Dustsackies Test Server hold?

The seven-day player hours rank for Dustsackies Test Server is #10,779, in the top 45% of ranked servers.

What is the population of Dustsackies Test Server?

At the moment, 0 of 50 slots on Dustsackies Test Server are filled. The average over seven days is 0 players, peaking at 1.

Rules and settings

What is the map on Dustsackies Test Server?

Dustsackies Test Server uses a procedural map of size 4,500 with seed 1, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. You will see the map named Custom Map.

What are the settings and rules for Dustsackies Test Server?

No gather rate appears in the name of Dustsackies Test Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on Dustsackies Test Server during wipe day?

Across recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of recent wipes. In the other cases, numbers dropped below half by day 1.

When does Dustsackies Test Server wipe?

Dustsackies Test Server wipes without a fixed pattern, so no next wipe is predictable. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 9 hours.

Tags and filters

How should you read the tags on Dustsackies Test Server?

The tags below come from Dustsackies Test Server and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Dustsackies Test Server?

Included in these Best Rust Servers lists is Dustsackies Test Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on Dustsackies Test Server?

Rust network protocol 2634 and build 166652 on Windows is what Dustsackies Test Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Dustsackies Test Server be found?

For Dustsackies Test Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 75.133.62.211:28015.

How smooth is Dustsackies Test Server?

Average server fps over the past 48 hours was 123, and it never dropped below 101. A maximum of 90,565 entities were present, comprising buildings, deployables and all else. The highest memory usage was 3,739 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is Dustsackies Test Server and is it online?

The server Dustsackies Test Server is currently online. The uptime figure suggests it restarted about 11 hours ago. In the last 7 full days, 162 of 168 hours were online, an uptime of 96%. The date Best Rust Servers first observed it is 13 September 2026.

Connection

How do you connect to Dustsackies Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 75.133.62.211:28015 in the console.