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Best Rust Servers/Peace, Then War: players, wipe times and rank
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Peace, Then War

74.244.31.245:28025Up, checked 8m agoMonitored since 13 Sep 2026

Join
Players now 0/50 0% full
7-day average 1 peak 5
Rank #3,610 ▲ 1841 this week
Server fps 45 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 45 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4800
moddedcarbon

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Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
25 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctSun 6 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 19:43 UTC · force wipe peak 5 · running
  2. 6 Sep
    Sun 19:56 UTC peak 3 · lasted 25 days
Map of Peace, Then War
Map
Procedural Map
Size
4800
Seed
2056159002
Open on RustMaps
Address
74.244.31.245:28025
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:43 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
PVE-No raiding, no KOS, unless mutually consensual. No decay, Armored Train, Convoy, Guarded Crate, Remover Tool, Skinbox, Sign Artist, & more. All are welcome.

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y.

Game
gmrustGame mode Standard survival, as in Rust.
mp50Max players 50 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166494Build Build: 166494.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Population

What position does Peace, Then War hold?

The seven-day player hours rank for Peace, Then War is #3,610, in the top 15% of ranked servers.

What is the player count on Peace, Then War?

With 50 slots, Peace, Then War holds 0 players at present. The seven-day average is 1 players, with a peak of 5. The highest average in the last 48 hours was 4 players at 18:00 UTC.

Rules and settings

What map is used on Peace, Then War?

Peace, Then War uses a procedural map of size 4,800 with seed 2056159002, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for Peace, Then War?

A gather rate is absent from the name Peace, Then War. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe information

What can you expect from wipe day on Peace, Then War?

Across recent wipes, the busiest point averaged 4 players. Peak numbers on the latest wipe arrived 1 hours after it began. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. Otherwise, it dropped below half by day 8.

On what schedule does Peace, Then War wipe?

The record holds too few wipes from Peace, Then War to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 16 hours.

Server tags

What is the meaning of the tags on Peace, Then War?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): 50 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed are the tags Peace, Then War publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Peace, Then War?

These Best Rust Servers lists include Peace, Then War: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server information

What is the Rust version on Peace, Then War?

The Rust version on Peace, Then War is network protocol 2634 and build 166494, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Peace, Then War?

There is no published region for Peace, Then War. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 74.244.31.245:28025.

How well does Peace, Then War perform?

The 48-hour average was 122 fps, with 45 as the lowest point. The entity count reached 175,349, including buildings, deployables and all other world objects. Memory use reached 7,006 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of Peace, Then War?

Right now, Peace, Then War is up. It reports an uptime that puts the last restart at around 23 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

How to join

What is the process to join Peace, Then War?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 74.244.31.245:28025 in the console.