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MOD Test Server

73.46.68.165:28015Up, checked 8m agoMonitored since 20 Sep 2026

Join
Players now 0/200 0% full
7-day average 0 peak –
Rank #16,275 top 69%
Server fps 196 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 200 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 196 fps
    Passing
  • Fresh mapwiped 50d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000
moddedoxide

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Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of MOD Test Server
Map
Procedural Map
Size
3000
Seed
12345
Open on RustMaps
Address
73.46.68.165:28015
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Aug 2026, 03:03 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

What each tag it publishes means. Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp200Max players The slot count is 200.
ts8Group limit Teams are capped at 8, which is the game default.
v2632Protocol To join, your game needs to run protocol 2632.
cs161125Build Build: 161125.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What is the rank of MOD Test Server?

For player hours over seven days, MOD Test Server holds rank #16,275, in the top 69% of all ranked servers.

How many players are on MOD Test Server?

At the moment, 0 of 200 slots on MOD Test Server are filled. The seven-day average for players is 0.

Rules and settings

What is the map on MOD Test Server?

A procedural map of size 3,000 with seed 12345 runs on MOD Test Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on MOD Test Server?

A gather rate is absent from the name MOD Test Server. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

On what schedule does MOD Test Server wipe?

Too few wipes from MOD Test Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 50 days 14 hours since the current world was made.

Server tags

How should you read the tags on MOD Test Server?

These tags are published by MOD Test Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are capped at 8, which is the game default; v2632 (Protocol): To join, your game needs to run protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does MOD Test Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that MOD Test Server fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

What Rust version does MOD Test Server run?

The Rust version on MOD Test Server is network protocol 2632 and build 161125, running on Windows. Steam updates your game to the same protocol required for joining.

What is the location of the server MOD Test Server?

There is no published region for MOD Test Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 73.46.68.165:28015 is its address.

What is the performance like on MOD Test Server?

In the last 48 hours, the server averaged 204 fps, with a minimum of 174. The world contained up to 46,399 entities, such as buildings, deployables and other items. Memory peaked at 2,307 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of MOD Test Server?

Right now, MOD Test Server is up. The uptime figure suggests it restarted about 4 days 15 hours ago. In the last 7 full days, 97 of 168 hours were online, an uptime of 58%. The date Best Rust Servers first observed it is 20 September 2026.

How to join

What is the process to join MOD Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 73.46.68.165:28015 in the console.