FunPvE Test
72.231.198.107:28015Down, checked 21h agoMonitored since 24 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 21h agoFailing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 54 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average36 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 156 on average66 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average23 / 300
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 110 on average12 / 300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 109 on average40 / 225
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 102 on average9 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
5 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 07:04 UTC peak 1 · running
-
3 Oct
Sat 04:20 UTC peak 1 · lasted 1.1 days
-
2 Oct
Fri 17:48 UTC peak 1 · lasted 0.4 days
-
30 Sep
Wed 19:08 UTC peak 1 · lasted 1.9 days
-
29 Sep
Tue 06:14 UTC peak 1 · lasted 1.5 days
- Address
- 72.231.198.107:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 07:04 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp50Max players 50 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What is the rank of FunPvE Test?
For player hours over seven days, FunPvE Test holds rank #6,584, in the top 28% of all ranked servers.
How many players are on FunPvE Test?
The server FunPvE Test is offline at the moment, with its last sighting 21 hours ago. In the past week, the average is 1 players and the peak is 1. Over the past 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Map and rules
What is the map on FunPvE Test?
A procedural map of size 4,500 with seed 1586544950 runs on FunPvE Test, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on FunPvE Test?
No gather rate appears in the name of FunPvE Test. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What happens on FunPvE Test during wipe day?
Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
On what schedule does FunPvE Test wipe?
The wipe times of FunPvE Test are irregular, leaving no next wipe to predict. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 3 days 22 hours is the age of the current world.
Server tags
How should you read the tags on FunPvE Test?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): 50 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags FunPvE Test publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does FunPvE Test appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include FunPvE Test: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on FunPvE Test?
Rust network protocol 2634 and build 166652 on Windows is what FunPvE Test runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server FunPvE Test?
For FunPvE Test, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 72.231.198.107:28015 is its address.
What is the performance like on FunPvE Test?
In the last 48 hours, the server averaged 52 fps, with a minimum of 49. The world contained up to 111,982 entities, such as buildings, deployables and other items. Memory peaked at 3,379 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of FunPvE Test?
Down right now, FunPvE Test was last seen 21 hours ago. It reports an uptime that puts the last restart at around 59 minutes ago. In the last 7 full days, 46 of 168 hours were online, an uptime of 27%. The date Best Rust Servers first observed it is 24 September 2026.
Connection
How do you connect to FunPvE Test?
Enter client.connect 72.231.198.107:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
