TurtleTown
68.102.214.53:28015Up, checked 11m agoMonitored since 6 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 187 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average41 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 145 on average94 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 129 on average12 / 300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 126 on average28 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 119 on average41 / 550
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 114 on average13 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 68.102.214.53:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 07:32 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp20Max players The slot count is 20.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
What is the rank of TurtleTown?
The seven-day player hours rank for TurtleTown is #16,685, in the top 70% of ranked servers.
What is the player count on TurtleTown?
With 20 slots, TurtleTown holds 0 players at present. The seven-day average for players is 0.
Settings and rules
What is the map on TurtleTown?
TurtleTown uses a procedural map of size 4,500 with seed 263788365, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for TurtleTown?
No gather rate appears in the name of TurtleTown. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
When does TurtleTown wipe?
Too few wipes from TurtleTown are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 41 hours since the current world was made.
Server tags
What is the meaning of the tags on TurtleTown?
These tags are published by TurtleTown and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does TurtleTown appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that TurtleTown fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What is the Rust version on TurtleTown?
The Rust version on TurtleTown is network protocol 2634 and build 166652, running on Windows. Steam updates your game to the same protocol required for joining.
What is the location of the server TurtleTown?
For TurtleTown, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 68.102.214.53:28015 is its address.
How smooth is TurtleTown?
In the last 48 hours, the server averaged 178 fps, with a minimum of 148. The world contained up to 118,705 entities, such as buildings, deployables and other items. Memory use reached 3,758 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is TurtleTown and is it online?
TurtleTown is online at the moment. Based on the uptime it reports, the last restart was roughly 39 hours ago. Of 24 hours in the last 1 full day, 24 were online, giving 100% uptime. Its earliest observation by Best Rust Servers was on 6 October 2026.
How to join
What are the steps to join TurtleTown?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 68.102.214.53:28015 in the console.
