Squad5 Rust Bucket
67.167.57.234:28015Up, checked 7m agoMonitored since 5 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 500 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 64 fpsPassing
- Fresh mapwiped 2d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average38 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 154 on average65 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average13 / 300
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 109 on average16 / 225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 108 on average19 / 300
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 102 on average7 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 67.167.57.234:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 16:13 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
What each tag it publishes means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp500Max players Slots: 500.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
Where does Squad5 Rust Bucket sit in the rankings?
The seven-day player hours rank for Squad5 Rust Bucket is #12,009, in the top 50% of ranked servers.
What is the population of Squad5 Rust Bucket?
At the moment, 0 of 500 slots on Squad5 Rust Bucket are filled. The average over seven days is 0 players, peaking at 2.
Rules and settings
What map is used on Squad5 Rust Bucket?
A procedural map of size 4,500 with seed 12345 runs on Squad5 Rust Bucket, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on Squad5 Rust Bucket?
The name of Squad5 Rust Bucket carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC by Valve is on.
Wipe schedule
What wipe pattern does Squad5 Rust Bucket follow?
The record holds too few wipes from Squad5 Rust Bucket to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 2 days 11 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on Squad5 Rust Bucket?
The tags below come from Squad5 Rust Bucket and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Squad5 Rust Bucket appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Squad5 Rust Bucket: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What Rust version does Squad5 Rust Bucket run?
The Rust version on Squad5 Rust Bucket is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Squad5 Rust Bucket?
No region is published by Squad5 Rust Bucket. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 67.167.57.234:28015 is its address.
How smooth is Squad5 Rust Bucket?
In the last 48 hours, the server averaged 64 fps, with a minimum of 43. A maximum of 121,183 entities were present, comprising buildings, deployables and all else. The highest memory usage was 3,286 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is Squad5 Rust Bucket and is it online?
Squad5 Rust Bucket is online at the moment. The uptime figure suggests it restarted about 15 hours ago. In the last 2 full days, 48 of 48 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 5 October 2026.
Connection
What are the steps to join Squad5 Rust Bucket?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 67.167.57.234:28015 in the console.
