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Renzo Rust - In Development

66.51.99.76:28025NAUp, checked 9m agoMonitored since 13 Sep 2026

Website Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,557 ▼ 446 this week
Server fps 60 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 60 fps
    Passing
  • Fresh mapwiped 2d ago
    Passing
  • Next wipeFri 9 Oct, 20:07 UTC, in 1d 9h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
weekly
Map
Procedural Map · 2500
moddedcarbon

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Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

8 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Friday 9 October20:07 UTC

In 1d 9h. Every Monday at 20:06 and every Friday at 20:07 UTC · high confidence

usual gap
3.5 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
History
  1. 5 Oct
    Mon 20:06 UTC peak 0 · running
  2. 2 Oct
    Fri 20:07 UTC peak 0 · lasted 3 days
  3. 1 Oct
    Thu 18:13 UTC · force wipe peak 0 · lasted 1.1 days
  4. 28 Sep
    Mon 20:06 UTC peak 0 · lasted 2.9 days
  5. 25 Sep
    Fri 20:06 UTC peak 0 · lasted 3 days
  6. 21 Sep
    Mon 20:06 UTC peak 0 · lasted 4 days
  7. 18 Sep
    Fri 20:06 UTC peak 0 · lasted 3 days
  8. 14 Sep
    Mon 20:07 UTC peak 0 · lasted 4 days
Map of Renzo Rust - In Development
Map
Procedural Map
Size
2500
Seed
1826895022
Open on RustMaps
Address
66.51.99.76:28025
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
weekly
Last wipe
5 Oct 2026, 20:06 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs166652,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp50Max players The slot count is 50.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Wipe schedule
^wWeekly The server wipes weekly.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.
Region
NANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

Player data

What is the rank of Renzo Rust - In Development?

In North America, Renzo Rust - In Development holds position #1,638, while its seven-day player hours rank #16,557 overall, within the top 70% of ranked servers.

What is the player count on Renzo Rust - In Development?

With 50 slots, Renzo Rust - In Development holds 0 players at present. Averaged across the last seven days, the player count is 0.

Rules and settings

What map is used on Renzo Rust - In Development?

The map on Renzo Rust - In Development is procedural, size 2,500 with seed 1826895022, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on Renzo Rust - In Development?

A gather rate is absent from the name Renzo Rust - In Development. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on Renzo Rust - In Development?

Across recent wipes, the busiest point averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.

When does Renzo Rust - In Development wipe?

Wipes on Renzo Rust - In Development follow this rhythm: every Monday at 20:06 and every Friday at 20:07 UTC. Look to Friday 9 October at 20:07 UTC for the next wipe. 2 days 14 hours is the age of the current world. The tags set out a wipe schedule of once a week.

Tags and filters

How should you read the tags on Renzo Rust - In Development?

These tags are published by Renzo Rust - In Development and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes weekly; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Renzo Rust - In Development appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Renzo Rust - In Development: Best modded Rust servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server information

What Rust version does Renzo Rust - In Development run?

Rust network protocol 2634 and build 166652 on Linux is what Renzo Rust - In Development runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Renzo Rust - In Development be found?

In North America, Renzo Rust - In Development lists itself with its NA tag. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 66.51.99.76:28025.

How smooth is Renzo Rust - In Development?

The 48-hour average was 60 fps, with 36 as the lowest point. The entity count reached 28,739, including buildings, deployables and all other world objects. Memory use reached 2,466 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is Renzo Rust - In Development and is it online?

Right now, Renzo Rust - In Development is up. The uptime figure suggests it restarted about 2 days 13 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Connection

What is the process to join Renzo Rust - In Development?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 66.51.99.76:28025 in the console. https://discord.com/invite/u7StnUcXSR is its website.