Volt
66.51.97.67:28000EUDown, checked 5h agoMonitored since 7 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 5h agoFailing
- Capacity2% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 60 fpsPassing
- Fresh mapwiped 7h agoPassing
- Next wipeThu 15 Oct, 10:19 UTC, in 6d 16hPassing
Activity
players each hour, last 48- Group limit
- 5 max
- Wipe schedule
- weekly
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 86 on average225 / 295
- 2[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 2 on average4 / 100
- 3РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 01.10EU · groups of 5 · weekly · 1 on average0 / 200
- 4Rusty Moose |EU Mini|EU · groups of 5 · weekly · 25 on average293 / 300
- 5[EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5EU · groups of 5 · weekly · 2 on average1 / 200
- 6WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPEDEU · groups of 5 · 2x · weekly · 66 on average98 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 6d 16h. Its weekly schedule tag · low confidence
-
8 Oct
Thu 10:19 UTC 0 on before · running
- Address
- 66.51.97.67:28000
- Region
- EU
- Max players
- 50
- Group limit
- 5 max
- Wipe schedule
- weekly
- Last wipe
- 8 Oct 2026, 10:28 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^w,EU,gmrust,cs167231,ts5,^o^z.
gmrustGame mode Standard survival, as in Rust.mp50Max players The slot count is 50.ts5Group limit The maximum team size is 5.v2634Protocol The game protocol is 2634; your game must match to join.cs167231Build This server runs game build 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^wWeekly The server wipes weekly.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.EUEurope The server browser lists it under Europe.Flag meanings are Facepunch's.
Population
Where does Volt sit in the rankings?
The seven-day player hours rank for Volt is #12,057, in the top 52% of ranked servers and #2,269 in Europe.
What is the player count on Volt?
The server Volt is offline at the moment, with its last sighting 5 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 12:00 UTC, with an average of 1 players.
Rules and settings
What map is used on Volt?
A procedural map of size 3,000 with seed 1 runs on Volt, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on Volt?
A gather rate is absent from the name Volt. The server caps groups at 5 players. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC by Valve is on.
Wipe information
On what schedule does Volt wipe?
So few wipes of Volt are recorded that the schedule stays unconfirmed; the prediction follows its tag. Look to Thursday 15 October at 10:19 UTC for the next wipe. 7 hours is the age of the current world. A weekly wipe schedule is published in its tags.
Server tags
What is the meaning of the tags on Volt?
These tags are published by Volt and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): The slot count is 50; ts5 (Group limit): The maximum team size is 5; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Volt?
These Best Rust Servers lists include Volt: Europe Rust servers and Best modded Rust servers. You will find it on the server list under: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server details
What is the Rust version on Volt?
The Rust version on Volt is network protocol 2634 and build 167231, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of Volt?
The EU tag places Volt in Europe, according to its own listing. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 66.51.97.67:28000.
What is the performance like on Volt?
The 48-hour average was 60 fps, with 57 as the lowest point. A maximum of 68,131 entities were present, comprising buildings, deployables and all else. Memory peaked at 2,563 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of Volt?
Volt is offline at the moment; the last sighting was 5 hours ago. The uptime figure suggests it restarted about 1 hours ago. Best Rust Servers recorded its first appearance on 7 October 2026.
Connection
How do you connect to Volt?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 66.51.97.67:28000 in the console.
