ScoobyD's Playground
66.51.96.72:28060NAUp, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 90 fpsPassing
- Fresh mapwiped 29d agoPassing
- Next wipeWed 21 Oct, 02:23 UTC, in 12d 6hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average23 / 100
- 2Lumber BoyzNA · groups of 8+ · biweekly · 4 on average4 / 50
- 3Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 2 on average1 / 100
- 4[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average1 / 100
- 5Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 248 on average78 / 200
- 6Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 160 on average40 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 12d 6h. Biweekly: 14 days after its last wipe
- No wipe seen yet.
- Address
- 66.51.96.72:28060
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 9 Sep 2026, 02:23 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,^z,^y,^b,NA,gmrust,cs165217,ts8.
gmrustGame mode Survival in the standard Rust style.mp50Max players The slot count is 50.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build This server runs game build 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^bBiweekly It wipes on a two-week cycle.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon The plugin framework Carbon is installed.NANorth America In the server browser it appears under North America.Flag meanings are Facepunch's.
Population
What position does ScoobyD's Playground hold?
With a rank of #1,595 across North America, ScoobyD's Playground stands at #16,036 for player hours in the last seven days, placing it in the top 69% of all ranked servers.
How many players are on ScoobyD's Playground?
At the moment, 0 of 50 slots on ScoobyD's Playground are filled. The average player count over the last seven days is 0.
Settings and rules
Which map is active on ScoobyD's Playground?
ScoobyD's Playground uses a procedural map of size 3,000 with seed 315848369, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for ScoobyD's Playground?
The name of ScoobyD's Playground carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
On what schedule does ScoobyD's Playground wipe?
An estimate from biweekly: 14 days after its last wipe gives the next wipe for ScoobyD's Playground. Wednesday 21 October at 02:23 UTC is the date of the next wipe. 29 days 17 hours is the age of the current world. Its tags publish a wipe schedule of every two weeks.
Server tags
What is the meaning of the tags on ScoobyD's Playground?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): It wipes on a two-week cycle; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed; NA (North America): In the server browser it appears under North America are the tags ScoobyD's Playground publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold ScoobyD's Playground?
Included in these Best Rust Servers lists is ScoobyD's Playground: Best modded Rust servers and North America Rust servers. You will find it on the server list under: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
About the server
What is the Rust version on ScoobyD's Playground?
The Rust version on ScoobyD's Playground is network protocol 2633 and build 165217, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server ScoobyD's Playground?
In North America, ScoobyD's Playground lists itself with its NA tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 66.51.96.72:28060 is its address.
How smooth is ScoobyD's Playground?
Average server fps over the past 48 hours was 90, and it never dropped below 90. The world contained up to 43,294 entities, such as buildings, deployables and other items. Memory peaked at 3,569 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is ScoobyD's Playground and is it online?
ScoobyD's Playground is online at the moment. Based on the uptime it reports, the last restart was roughly 9 days 5 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
What is the process to join ScoobyD's Playground?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 66.51.96.72:28060 in the console.
