Heralds' Rust Server
66.51.96.69:28040NAUp, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 100 fpsPassing
- Fresh mapwiped 7d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 27d 10hPassing
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- monthly
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 5 on average3 / 100
- 2●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree|Share BPNA · quad · monthly · 2 on average1 / 75
- 3Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 41 on average19 / 200
- 4RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 8 on average1 / 150
- 5Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average1 / 50
- 6Austin Texas Vanilla NoobsNA · quad · monthly · 2 on average0 / 75
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA, #637 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 27d 10h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 08:07 UTC peak 0 · running
- Address
- 66.51.96.69:28040
- Region
- NA
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 08:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167231,ts4,^o^z.
gmrustGame mode Standard survival, as in Rust.mp50Max players Slots: 50.ts4Group limit Team size is capped at 4.v2634Protocol The game protocol is 2634; your game must match to join.cs167231Build Build: 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.NANorth America In the server browser it appears under North America.Flag meanings are Facepunch's.
Player data
What is the rank of Heralds' Rust Server?
The seven-day player hours rank for Heralds' Rust Server is #15,915, in the top 69% of ranked servers and #1,579 in North America. It holds rank #637 among quad servers.
What is the population of Heralds' Rust Server?
At the moment, 0 of 50 slots on Heralds' Rust Server are filled. The average player count over the last seven days is 0.
Rules and settings
Which map is active on Heralds' Rust Server?
The map on Heralds' Rust Server is procedural, size 4,000 with seed 303130808, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Heralds' Rust Server?
A gather rate is absent from the name Heralds' Rust Server. A maximum of 4 players per group (quad). It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC by Valve is on.
Wipe details
What happens on Heralds' Rust Server during wipe day?
The average busiest count over recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
What wipe pattern does Heralds' Rust Server follow?
The force wipe is the only wipe Heralds' Rust Server takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. It has been 7 days since the current world was made. A monthly wipe schedule is published in its tags.
Tags and filters
What is the meaning of the tags on Heralds' Rust Server?
These tags are published by Heralds' Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Heralds' Rust Server?
Included in these Best Rust Servers lists is Heralds' Rust Server: Best modded Rust servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server information
What is the Rust version on Heralds' Rust Server?
Rust network protocol 2634 and build 167231 on Linux is what Heralds' Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Heralds' Rust Server?
In North America, Heralds' Rust Server lists itself with its NA tag. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 66.51.96.69:28040 is its address.
How well does Heralds' Rust Server perform?
The 48-hour average was 104 fps, with 20 as the lowest point. The entity count reached 90,435, including buildings, deployables and all other world objects. Memory peaked at 2,512 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is Heralds' Rust Server and is it online?
The server Heralds' Rust Server is currently online. Based on the uptime it reports, the last restart was roughly 23 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
How to join
What is the process to join Heralds' Rust Server?
Enter client.connect 66.51.96.69:28040 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
