CDN TEST SERVER
65.7.2.45:28015Up, checked 6m agoMonitored since 21 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 113 fpsPassing
- Fresh mapwiped 16d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 260 on average107 / 2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average212 / 2000
- 3Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 92 on average29 / 250
- 4Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 83 on average24 / 200
- 5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 82 on average84 / 100
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 79 on average59 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 65.7.2.45:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 17:50 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp100Max players Slots: 100.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs164530Build This server runs game build 164530.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^pPvE No fighting between players: the world is where the danger lies.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What is the rank of CDN TEST SERVER?
The seven-day player hours rank for CDN TEST SERVER is #16,408, in the top 69% of ranked servers.
How many players are on CDN TEST SERVER?
At the moment, 0 of 100 slots on CDN TEST SERVER are filled. The seven-day average for players is 0.
Rules and settings
What is the map on CDN TEST SERVER?
A procedural map of size 4,500 with seed 6738 runs on CDN TEST SERVER, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on CDN TEST SERVER?
The name of CDN TEST SERVER carries no gather rate. Group size follows the game default of 8 players. It runs pve, no player-versus-player fighting. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
When does CDN TEST SERVER wipe?
CDN TEST SERVER's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 16 days 19 hours since the current world was made.
Server tags
What is the meaning of the tags on CDN TEST SERVER?
The tags below come from CDN TEST SERVER and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players: the world is where the danger lies; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does CDN TEST SERVER appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include CDN TEST SERVER: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What Rust version does CDN TEST SERVER run?
Rust network protocol 2633 and build 164530 on Windows is what CDN TEST SERVER runs. Steam updates your game to the same protocol required for joining.
What is the location of CDN TEST SERVER?
No region is published by CDN TEST SERVER. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 65.7.2.45:28015 is its address.
How smooth is CDN TEST SERVER?
In the last 48 hours, the server averaged 121 fps, with a minimum of 109. The entity count reached 110,000, including buildings, deployables and all other world objects. The highest memory usage was 6,361 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of CDN TEST SERVER?
CDN TEST SERVER is online at the moment. It reports an uptime that puts the last restart at around 16 days 13 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 21 September 2026.
Connection
What is the process to join CDN TEST SERVER?
Enter client.connect 65.7.2.45:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
