Rust Mod Development
65.191.150.10:28015Down, checked 3d agoMonitored since 30 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 3d agoFailing
- Capacity25% of 4 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 7d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 27d 10hPassing
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 184 on average34 / 200
- 2STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 172 on average44 / 300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 150 on average46 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 132 on average13 / 750
- 5ShockRust | Blue | NoLimitno group limit · 131 on average42 / 300
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 116 on average20 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 27d 10h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 19:22 UTC · force wipe peak 1 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 65.191.150.10:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:22 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
What each tag it publishes means. Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp4Max players The slot count is 4.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What position does Rust Mod Development hold?
The seven-day player hours rank for Rust Mod Development is #13,755, in the top 60% of ranked servers.
What is the population of Rust Mod Development?
The server Rust Mod Development is offline at the moment, with its last sighting 3 days 8 hours ago. In the past week, the average is 0 players and the peak is 1.
Map and rules
What map is used on Rust Mod Development?
Rust Mod Development runs a procedural map that the game generates.
What are the settings and rules for Rust Mod Development?
A gather rate is absent from the name Rust Mod Development. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC by Valve is on.
Wipe details
What can you expect from wipe day on Rust Mod Development?
The average busiest count over recent wipes was 1 players. Peak numbers on the latest wipe arrived 1 hours after it began.
What wipe pattern does Rust Mod Development follow?
Once a month, at the force wipe, Rust Mod Development wipes. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. The present world dates from 7 days 12 hours.
Server tags
How should you read the tags on Rust Mod Development?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Mod Development publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Rust Mod Development appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Rust Mod Development fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server information
What Rust version does Rust Mod Development run?
The Rust version on Rust Mod Development is network protocol 2634 and build 166652, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of Rust Mod Development?
No region is published by Rust Mod Development. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 65.191.150.10:28015.
What is the online status and reliability of Rust Mod Development?
Down right now, Rust Mod Development was last seen 3 days 8 hours ago. 2% uptime for the last 7 full days: 4 of 168 hours. Best Rust Servers recorded its first appearance on 30 September 2026.
How to join
What are the steps to join Rust Mod Development?
Enter client.connect 65.191.150.10:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.