RYZE PROJECT
65.109.115.184:20820EUUp, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 202 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeFri 9 Oct, 15:35 UTC, in 10hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- weekly
- Map
- Procedural Map · 3700
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 111 on average27 / 225
- 2МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on average88 / 100
- 3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average24 / 175
- 4TRAVELER SOLO [MAX 1] Wipe 05.10EU · no group limit · weekly · 21 on average12 / 100
- 5Arcane Magic Rust #4 - NoLimit Modded | TP | KitsEU · groups of 8+ · weekly · 18 on average2 / 100
- 6[GUA] MODDED 2Х | SOLO | EU | FULL WIPE 06.10EU · groups of 8+ · weekly · 5 on average1 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
5 days with a wipe in the last 16 weeksIn 10h. Its weekly schedule tag · low confidence
- usual gap
- 4.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
-
2 Oct
Fri 15:35 UTC peak 4 · running
-
25 Sep
Fri 07:16 UTC peak 2 · lasted 7.3 days
-
24 Sep
Thu 17:57 UTC peak 2 · lasted 0.6 days
-
22 Sep
Tue 15:48 UTC peak 1 · lasted 2.1 days
-
13 Sep
Sun 20:41 UTC peak 3 · lasted 8.8 days
- Address
- 65.109.115.184:20820
- Region
- EU
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 2 Oct 2026, 15:35 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167231,ts8,^o^z.
gmvanillaGame mode The game mode is vanilla survival.mp50Max players Slots: 50.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs167231Build This server runs game build 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^wWeekly The server wipes weekly.^vVanilla Facepunch's unmodified game: rates, kits and rules are unchanged.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.EUEurope In the server browser it appears under Europe.Flag meanings are Facepunch's.
Player data
Where does RYZE PROJECT sit in the rankings?
The seven-day player hours rank for RYZE PROJECT is #3,407, in the top 15% of ranked servers and #1,195 in Europe.
What is the player count on RYZE PROJECT?
At the moment, 0 of 50 slots on RYZE PROJECT are filled. The average over seven days is 1 players, peaking at 4. The busiest time in the last 48 hours was 18:00 UTC, with an average of 3 players.
Rules and settings
Which map is active on RYZE PROJECT?
The map on RYZE PROJECT is procedural, size 3,700 with seed 1375732476, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for RYZE PROJECT?
The name of RYZE PROJECT carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. It uses the term vanilla for itself: facepunch's unmodified game: rates, kits and rules are unchanged. The server has VAC, Valve's anti-cheat, active.
Wipe information
What can you expect from wipe day on RYZE PROJECT?
The average busiest count over recent wipes was 3 players. 21 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of recent wipes. The fall below half arrived by day 2 in the remaining wipes.
What wipe pattern does RYZE PROJECT follow?
The schedule cannot be confirmed from too few recorded wipes on RYZE PROJECT, so the prediction follows its tag. Look to Friday 9 October at 15:35 UTC for the next wipe. It has been 6 days 13 hours since the current world was made. A weekly wipe schedule is published in its tags.
Tags and filters
How should you read the tags on RYZE PROJECT?
The tags below come from RYZE PROJECT and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Facepunch's unmodified game: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold RYZE PROJECT?
The Best Rust Servers lists that RYZE PROJECT fits are: Europe Rust servers and Best modded Rust servers. Filter entries for this server: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server details
What Rust version does RYZE PROJECT run?
Rust network protocol 2634 and build 167231 on Linux is what RYZE PROJECT runs. Steam updates your game to the same protocol required for joining.
Where can RYZE PROJECT be found?
With its EU tag, RYZE PROJECT lists itself in Europe. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 65.109.115.184:20820.
What is the performance like on RYZE PROJECT?
Average server fps over the past 48 hours was 179, and it never dropped below 50. The entity count reached 88,804, including buildings, deployables and all other world objects. Memory use reached 2,960 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of RYZE PROJECT?
Right now, RYZE PROJECT is up. It reports an uptime that puts the last restart at around 1 hours ago. In the last 7 full days, 147 of 168 hours were online, an uptime of 88%. The date Best Rust Servers first observed it is 13 September 2026.
How to join
How do you connect to RYZE PROJECT?
Enter client.connect 65.109.115.184:20820 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://discord.com/invite/nbB3pn2X.
