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Atlas - 10x Development (Staging)

64.40.8.251:28160Down, checked 6d agoMonitored since 29 Sep 2026

Join
Players now 0/100 0% full
7-day average 0 peak –
Rank #16,508 ▼ 397 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6d ago
    Failing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 8d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
30 max
Wipe schedule
not published
Map
Atlas Custom Map
10x vanillamoddedoxide

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  3. 3
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  5. 5
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Custom map, no picture published
Map
Atlas Custom Map
Size
–
Seed
–
Address
64.40.8.251:28160
Region
–
Max players
100
Group limit
30 max
Wipe schedule
–
Last wipe
29 Sep 2026, 17:34 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded.

Game
gmvanillaGame mode Survival in the vanilla style.
mp100Max players 100 player slots.
ts30Group limit The maximum team size is 30.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166257Build The game build is 166257.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Difficulty
^vVanilla Facepunch's unmodified game: rates, kits and rules are unchanged.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.
moddedModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

Where does Atlas - 10x Development (Staging) sit in the rankings?

For player hours over seven days, Atlas - 10x Development (Staging) holds rank #16,508, in the top 70% of all ranked servers.

What is the player count on Atlas - 10x Development (Staging)?

The server Atlas - 10x Development (Staging) is offline at the moment, with its last sighting 6 days 19 hours ago. The average player count over the last seven days is 0.

Rules and settings

What are the settings and rules for Atlas - 10x Development (Staging)?

Gather rate on Atlas - 10x Development (Staging): 10x, as stated in its name. The maximum group size is 30 players. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. By its own description, it is vanilla: facepunch's unmodified game: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.

Wipe details

On what schedule does Atlas - 10x Development (Staging) wipe?

Too few wipes from Atlas - 10x Development (Staging) are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 8 days 19 hours is the age of the current world.

Server tags

What is the meaning of the tags on Atlas - 10x Development (Staging)?

The tags below come from Atlas - 10x Development (Staging) and are read by the game's server browser: gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): 100 player slots; ts30 (Group limit): The maximum team size is 30; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166257 (Build): The game build is 166257; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's unmodified game: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Atlas - 10x Development (Staging) appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Atlas - 10x Development (Staging): 10x Rust servers and Best modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server details

What Rust version does Atlas - 10x Development (Staging) run?

The Rust version on Atlas - 10x Development (Staging) is network protocol 2634 and build 166257, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Atlas - 10x Development (Staging)?

For Atlas - 10x Development (Staging), no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.251:28160.

What is the uptime and reliability of Atlas - 10x Development (Staging)?

The server Atlas - 10x Development (Staging) is currently offline, with its last appearance 6 days 19 hours ago. 11% uptime for the last 7 full days: 18 of 168 hours. The date Best Rust Servers first observed it is 29 September 2026.

Connection

How do you connect to Atlas - 10x Development (Staging)?

Enter client.connect 64.40.8.251:28160 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.