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Atlas - 10x Development

64.40.8.251:28020NAUp, checked 11m agoMonitored since 14 Sep 2026

Join
Players now 0/? 0% full
7-day average 0 peak –
Rank #16,709 ▼ 1123 this week
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacityno slot count published
    No data
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 8 Oct, 17:46 UTC, in 17h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
20 max
Wipe schedule
weekly
Map
Billy Joe's Custom Map · 4500
10x moddedoxide

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Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 8 October17:46 UTC

In 17h. Its weekly schedule tag · low confidence

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 17:46 UTC · force wipe peak 0 · running
Custom map, no picture published
Map
Billy Joe's Custom Map
Size
4500
Seed
1337
Address
64.40.8.251:28020
Region
NA
Max players
–
Group limit
20 max
Wipe schedule
weekly
Last wipe
1 Oct 2026, 17:46 UTC
Hostname
–
First seen
14 Sep 2026

Server tags

What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts20,^o^z,modded.

Game
gmrustGame mode Survival in the standard Rust style.
mp0Max players Slots: 0.
ts20Group limit The maximum team size is 20.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Wipe schedule
^wWeekly The server wipes weekly.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.
moddedModded Plugins or settings change the game, so it is listed under Modded.
Region
NANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

Player data

Where does Atlas - 10x Development sit in the rankings?

With a rank of #1,671 across North America, Atlas - 10x Development stands at #16,709 for player hours in the last seven days, placing it in the top 70% of all ranked servers.

What is the player count on Atlas - 10x Development?

The current player count on Atlas - 10x Development is 0. The average player count over the last seven days is 0.

Map and rules

What map is used on Atlas - 10x Development?

The map on Atlas - 10x Development is procedural, size 4,500 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Billy Joe's Custom Map.

What settings and rules apply on Atlas - 10x Development?

10x gather applies here, taken from the server name Atlas - 10x Development. The server caps groups at 20 players. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What happens on Atlas - 10x Development during wipe day?

On average, the peak across recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

On what schedule does Atlas - 10x Development wipe?

So few wipes of Atlas - 10x Development are recorded that the schedule stays unconfirmed; the prediction follows its tag. Look to Thursday 8 October at 17:46 UTC for the next wipe. The present world dates from 6 days 6 hours. Its tags carry a weekly wipe schedule.

Tags and filters

What is the meaning of the tags on Atlas - 10x Development?

These tags are published by Atlas - 10x Development and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Slots: 0; ts20 (Group limit): The maximum team size is 20; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes weekly; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Atlas - 10x Development appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is Atlas - 10x Development: 10x Rust servers, Best modded Rust servers and North America Rust servers. Filter entries for this server: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Server information

What is the Rust version on Atlas - 10x Development?

Rust network protocol 2634 and build 166652 on Linux is what Atlas - 10x Development runs. Steam updates your game to the same protocol required for joining.

What is the location of the server Atlas - 10x Development?

In North America, Atlas - 10x Development lists itself with its NA tag. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.251:28020.

How smooth is Atlas - 10x Development?

Average server fps over the past 48 hours was 30, and it never dropped below 30. The entity count reached 1,240, including buildings, deployables and all other world objects. Memory peaked at 3,344 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of Atlas - 10x Development?

Right now, Atlas - 10x Development is up. The uptime figure suggests it restarted about 39 hours ago. 86% uptime for the last 7 full days: 144 of 168 hours. Best Rust Servers recorded its first appearance on 14 September 2026.

Connection

What is the process to join Atlas - 10x Development?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 64.40.8.251:28020 in the console.