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Noot Noot - Slappy Taffy

64.223.97.254:28015Down, checked 13h agoMonitored since 4 Oct 2026

Join
Players now 0/100 0% full
7-day average 0 peak 1
Rank #13,865 top 58%
Server fps 112 last direct query
Seen, last 48 hours 71% 34 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13h ago
    Failing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 112 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4300
moddedoxide

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Players

AveragePeak
00.250.50.75106:0013:0019:0002:0008:0015:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020006:0013:0019:0002:0008:0015:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of Noot Noot - Slappy Taffy
Map
Procedural Map
Size
4300
Seed
433462764
Open on RustMaps
Address
64.223.97.254:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 03:07 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp100Max players 100 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build The game build is 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

What position does Noot Noot - Slappy Taffy hold?

The seven-day player hours rank for Noot Noot - Slappy Taffy is #13,865, in the top 58% of ranked servers.

What is the player count on Noot Noot - Slappy Taffy?

Currently offline, Noot Noot - Slappy Taffy was last seen 13 hours ago. The average over seven days is 0 players, peaking at 1. The busiest time in the last 48 hours was 18:00 UTC, with an average of 1 players.

Settings and rules

Which map is active on Noot Noot - Slappy Taffy?

A procedural map of size 4,300 with seed 433462764 runs on Noot Noot - Slappy Taffy, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on Noot Noot - Slappy Taffy?

A gather rate is absent from the name Noot Noot - Slappy Taffy. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe information

What wipe pattern does Noot Noot - Slappy Taffy follow?

Too few wipes from Noot Noot - Slappy Taffy are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 4 days 2 hours.

Tags and filters

How should you read the tags on Noot Noot - Slappy Taffy?

These tags are published by Noot Noot - Slappy Taffy and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Noot Noot - Slappy Taffy appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Noot Noot - Slappy Taffy: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What Rust version does Noot Noot - Slappy Taffy run?

The Rust version on Noot Noot - Slappy Taffy is network protocol 2634 and build 166652, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Noot Noot - Slappy Taffy be found?

For Noot Noot - Slappy Taffy, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 64.223.97.254:28015 is its address.

How smooth is Noot Noot - Slappy Taffy?

The 48-hour average was 111 fps, with 56 as the lowest point. The world contained up to 115,233 entities, such as buildings, deployables and other items. Memory peaked at 4,107 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of Noot Noot - Slappy Taffy?

Down right now, Noot Noot - Slappy Taffy was last seen 13 hours ago. The uptime figure suggests it restarted about 37 hours ago. 60% uptime for the last 3 full days: 43 of 72 hours. Best Rust Servers recorded its first appearance on 4 October 2026.

How to join

What are the steps to join Noot Noot - Slappy Taffy?

Enter client.connect 64.223.97.254:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.