Test
62.122.215.125:28035EUUp, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 300 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 232 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 178 on average79 / 750
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average232 / 1000
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average109 / 700
- 4777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 135 on average114 / 550
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 117 on average48 / 700
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 116 on average29 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1.5
The first 48 hours of its last wipes
-
1 Oct
Thu 20:05 UTC · force wipe peak 3 · running
-
28 Sep
Mon 12:55 UTC peak 1 · lasted 3.3 days
-
16 Sep
Wed 18:26 UTC peak 2 · lasted 11.8 days
- Address
- 62.122.215.125:28035
- Region
- EU
- Max players
- 300
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:05 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp300,ptrak,$r?,v2634,EU,gmrust,cs166494,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp300Max players Slots: 300.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166494Build The game build is 166494.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.EUEurope Europe is where the server browser lists it.Flag meanings are Facepunch's.
Player count
Where does Test sit in the rankings?
In Europe, Test holds position #2,436, while its seven-day player hours rank #15,273 overall, within the top 65% of ranked servers.
What is the player count on Test?
At the moment, 0 of 300 slots on Test are filled. The average over seven days is 0 players, peaking at 3.
Rules and settings
Which map is active on Test?
Test uses a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. You will see the map named Custom Map.
What are the settings and rules for Test?
No gather rate appears in the name of Test. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, inactive.
Wipe information
What happens on Test during wipe day?
The average busiest count over recent wipes was 2 players. The crowd on the latest wipe peaked 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 1.5.
When does Test wipe?
No next wipe can be predicted: Test wipes at irregular times. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 20 hours.
Tags and filters
How should you read the tags on Test?
The tags below come from Test and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): Slots: 300; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; EU (Europe): Europe is where the server browser lists it. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Test?
These Best Rust Servers lists include Test: Europe Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on Test?
Rust network protocol 2634 and build 166494 on Windows is what Test runs. Steam updates your game to the same protocol required for joining.
What is the location of Test?
With its EU tag, Test lists itself in Europe. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 62.122.215.125:28035 is its address.
How well does Test perform?
In the last 48 hours, the server averaged 221 fps, with a minimum of 82. A maximum of 24,653 entities were present, comprising buildings, deployables and all else. The highest memory usage was 2,905 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of Test?
Test is online at the moment. The uptime figure suggests it restarted about 11 hours ago. 99% uptime for the last 7 full days: 166 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
How do you connect to Test?
Enter client.connect 62.122.215.125:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. Its website can be found at https://cybershoke.net/rust.
