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CYBERSHOKE | #1 Vanilla (x2)

62.122.215.125:28015EUUp, checked 8m agoMonitored since 13 Sep 2026

Website Join
Players now 0/300 0% full
7-day average 4 peak 18
Rank #1,860 ▲ 431 this week
Server fps 58 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 300 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 58 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeFri 9 Oct, 14:59 UTC, in 10h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
24 max
Wipe schedule
weekly
Map
Custom Map · 4000
2x vanillamoddedoxide

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Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

Performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Friday 9 October14:59 UTC

In 10h. Every Friday at 14:59 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
17
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 14:59 UTC peak 18 · running
  2. 25 Sep
    Fri 14:59 UTC peak 17 · lasted 7 days
  3. 18 Sep
    Fri 14:59 UTC peak 15 · lasted 7 days
Map of CYBERSHOKE | #1 Vanilla (x2)
Map
Custom Map
Size
4000
Seed
1337
Address
62.122.215.125:28015
Region
EU
Max players
300
Group limit
24 max
Wipe schedule
weekly
Last wipe
2 Oct 2026, 14:59 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Map Wipe: Every Friday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust

Server tags

What each tag it publishes means. Published as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp300Max players The slot count is 300.
ts24Group limit The maximum team size is 24.
v2634Protocol To join, your game needs to run protocol 2634.
cs166494Build The game build is 166494.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Wipe schedule
^wWeekly It wipes once a week.
Difficulty
^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.
Region
EUEurope In the server browser it appears under Europe.

Flag meanings are Facepunch's.

Player count

What is the rank of CYBERSHOKE | #1 Vanilla (x2)?

With a rank of #689 across Europe, CYBERSHOKE | #1 Vanilla (x2) stands at #1,860 for player hours in the last seven days, placing it in the top 8% of all ranked servers.

How many players are on CYBERSHOKE | #1 Vanilla (x2)?

With 300 slots, CYBERSHOKE | #1 Vanilla (x2) holds 0 players at present. The average over seven days is 4 players, peaking at 18. The busiest time in the last 48 hours was 19:00 UTC, with an average of 3 players.

Map and rules

What is the map on CYBERSHOKE | #1 Vanilla (x2)?

A procedural map of size 4,000 with seed 1337 runs on CYBERSHOKE | #1 Vanilla (x2), produced by the game. Because size and seed determine the map, a RustMaps view is available from this page. Its map is called Custom Map.

What are the settings and rules for CYBERSHOKE | #1 Vanilla (x2)?

2x gather applies here, taken from the server name CYBERSHOKE | #1 Vanilla (x2). The server caps groups at 24 players. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. Vanilla is how it labels itself: no changed rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on CYBERSHOKE | #1 Vanilla (x2) during wipe day?

Across recent wipes, the busiest point averaged 17 players. 26 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2 in the remaining wipes.

When does CYBERSHOKE | #1 Vanilla (x2) wipe?

Wipes on CYBERSHOKE | #1 Vanilla (x2) follow this rhythm: every Friday at 14:59 UTC. Friday 9 October at 14:59 UTC is the date of the next wipe. The present world dates from 6 days 13 hours. Its tags carry a weekly wipe schedule.

Server tags

What is the meaning of the tags on CYBERSHOKE | #1 Vanilla (x2)?

gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The slot count is 300; ts24 (Group limit): The maximum team size is 24; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags CYBERSHOKE | #1 Vanilla (x2) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold CYBERSHOKE | #1 Vanilla (x2)?

Included in these Best Rust Servers lists is CYBERSHOKE | #1 Vanilla (x2): 2x Rust servers, Europe Rust servers and Best modded Rust servers. Filter entries for this server: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server information

What Rust version does CYBERSHOKE | #1 Vanilla (x2) run?

Rust network protocol 2634 and build 166494 on Windows is what CYBERSHOKE | #1 Vanilla (x2) runs. Steam updates your game to the same protocol required for joining.

What is the location of the server CYBERSHOKE | #1 Vanilla (x2)?

In Europe, CYBERSHOKE | #1 Vanilla (x2) lists itself with its EU tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 62.122.215.125:28015 is its address.

How smooth is CYBERSHOKE | #1 Vanilla (x2)?

The 48-hour average was 39 fps, with 24 as the lowest point. The world contained up to 146,091 entities, such as buildings, deployables and other items. The highest memory usage was 6,877 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of CYBERSHOKE | #1 Vanilla (x2)?

Right now, CYBERSHOKE | #1 Vanilla (x2) is up. Based on the uptime it reports, the last restart was roughly 2 minutes ago. Uptime for the last full 7 days was 91%, meaning 153 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

Join the server

What is the process to join CYBERSHOKE | #1 Vanilla (x2)?

Enter client.connect 62.122.215.125:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. Its website can be found at https://cybershoke.net/rust.