US Testing Server
54.39.102.131:21015NAUp, checked 8m agoMonitored since 25 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancerunning at 20 fpsPassing
- Fresh mapwiped 12d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- CraggyIsland · 1024
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 59 on average65 / 175
- 2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 35 on average42 / 100
- 3[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average33 / 50
- 4Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 27 on average26 / 90
- 5[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 18 on average54 / 100
- 6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 17 on average4 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
26 Sep
Sat 20:50 UTC peak 0 · running
-
25 Sep
Fri 23:26 UTC peak 0 · lasted 0.9 days
- Address
- 54.39.102.131:21015
- Region
- NA
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 01:54 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2633,NA,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp0Max players 0 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build This server runs game build 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.NANorth America In the server browser it appears under North America.Flag meanings are Facepunch's.
Player count
What position does US Testing Server hold?
With a rank of #1,584 across North America, US Testing Server stands at #15,923 for player hours in the last seven days, placing it in the top 69% of all ranked servers.
How many players are on US Testing Server?
US Testing Server shows 0 players at the moment. The seven-day average for players is 0.
Rules and settings
What is the map on US Testing Server?
The map on US Testing Server is procedural, size 1,024 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is CraggyIsland.
What are the settings and rules for US Testing Server?
The name of US Testing Server carries no gather rate. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
What can you expect from wipe day on US Testing Server?
The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does US Testing Server wipe?
Too few wipes from US Testing Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 12 days 2 hours since the current world was made.
Server tags
How should you read the tags on US Testing Server?
These tags are published by US Testing Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): 0 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does US Testing Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that US Testing Server fits are: Best modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What Rust version does US Testing Server run?
Rust network protocol 2633 and build 165217 on Windows is what US Testing Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can US Testing Server be found?
In North America, US Testing Server lists itself with its NA tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 54.39.102.131:21015 is its address.
How well does US Testing Server perform?
Average server fps over the past 48 hours was 20, and it never dropped below 18. The world contained up to 2,984 entities, such as buildings, deployables and other items. Memory use reached 922 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is US Testing Server and is it online?
The server US Testing Server is currently online. The uptime figure suggests it restarted about 11 days 20 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 25 September 2026.
Connection
How do you connect to US Testing Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 54.39.102.131:21015 in the console.
