Dev-The Walking Life
51.91.234.88:21650Up, checked 7m agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 20h agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 6000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 199 on average113 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 175 on average84 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 163 on average238 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average92 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 131 on average107 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average138 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
7 Oct
Wed 16:12 UTC 0 on before · running
- Address
- 51.91.234.88:21650
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 16:12 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players 50 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs167231Build Build: 167231.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What is the rank of Dev-The Walking Life?
For player hours over seven days, Dev-The Walking Life holds rank #12,506, in the top 53% of all ranked servers.
What is the player count on Dev-The Walking Life?
At the moment, 0 of 50 slots on Dev-The Walking Life are filled. The average over seven days is 0 players, peaking at 1. Over the past 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Map and rules
What is the map on Dev-The Walking Life?
A procedural map of size 6,000 with seed 395335856 runs on Dev-The Walking Life, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Dev-The Walking Life?
No gather rate appears in the name of Dev-The Walking Life. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What wipe pattern does Dev-The Walking Life follow?
The record holds too few wipes from Dev-The Walking Life to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 20 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on Dev-The Walking Life?
The tags below come from Dev-The Walking Life and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Dev-The Walking Life appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Dev-The Walking Life: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server information
What Rust version does Dev-The Walking Life run?
Rust network protocol 2634 and build 167231 on Linux is what Dev-The Walking Life runs. Steam updates your game to the same protocol required for joining.
What is the location of the server Dev-The Walking Life?
For Dev-The Walking Life, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.91.234.88:21650.
What is the performance like on Dev-The Walking Life?
The 48-hour average was 24 fps, with 20 as the lowest point. A maximum of 213,766 entities were present, comprising buildings, deployables and all else. The highest memory usage was 4,296 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of Dev-The Walking Life?
Dev-The Walking Life is online at the moment. The uptime figure suggests it restarted about 1 hours ago. In the last 5 full days, 120 of 120 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 2 October 2026.
Join the server
What are the steps to join Dev-The Walking Life?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.91.234.88:21650 in the console.
