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4Netplayers.The.special.forces

51.89.152.8:32600Down, checked 6d agoMonitored since 15 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,508 ▼ 397 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 34d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
quad
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxidesoftcore

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers, #655 of the quad servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of 4Netplayers.The.special.forces
Map
Procedural Map
Size
4500
Seed
1382625960
Open on RustMaps
Address
51.89.152.8:32600
Region
–
Max players
10
Group limit
quad
Wipe schedule
–
Last wipe
4 Sep 2026, 05:40 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z.

Game
gmsoftcoreGame mode An easier ruleset, known as softcore.
mp10Max players The slot count is 10.
ts4Group limit The maximum team size is 4.
v2633Protocol To join, your game needs to run protocol 2633.
cs165217Build This server runs game build 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What position does 4Netplayers.The.special.forces hold?

The seven-day player hours rank for 4Netplayers.The.special.forces is #16,508, in the top 70% of ranked servers. Among servers in the quad group, it is #655.

How many players are on 4Netplayers.The.special.forces?

The server 4Netplayers.The.special.forces is offline at the moment, with its last sighting 6 days 3 hours ago. The average player count over the last seven days is 0.

Rules and settings

What map is used on 4Netplayers.The.special.forces?

The map on 4Netplayers.The.special.forces is procedural, size 4,500 with seed 1382625960, created by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for 4Netplayers.The.special.forces?

No gather rate appears in the name of 4Netplayers.The.special.forces. quad sets the group size at 4 players. It runs softcore, Part of your loot stays with you in Facepunch's easier mode. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does 4Netplayers.The.special.forces wipe?

Too few wipes from 4Netplayers.The.special.forces are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 34 days 7 hours since the current world was made.

Server tags

How should you read the tags on 4Netplayers.The.special.forces?

gmsoftcore (Game mode): An easier ruleset, known as softcore; mp10 (Max players): The slot count is 10; ts4 (Group limit): The maximum team size is 4; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 4Netplayers.The.special.forces publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold 4Netplayers.The.special.forces?

Included in these Best Rust Servers lists is 4Netplayers.The.special.forces: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

About the server

What Rust version does 4Netplayers.The.special.forces run?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers.The.special.forces runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server 4Netplayers.The.special.forces?

There is no published region for 4Netplayers.The.special.forces. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.89.152.8:32600 is its address.

What is the online status and reliability of 4Netplayers.The.special.forces?

Down right now, 4Netplayers.The.special.forces was last seen 6 days 3 hours ago. In the last 7 full days, 34 of 168 hours were online, an uptime of 20%. Its earliest observation by Best Rust Servers was on 15 September 2026.

Join the server

What are the steps to join 4Netplayers.The.special.forces?

Enter client.connect 51.89.152.8:32600 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.