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Project Fallout Test

51.81.49.81:28016Down, checked 2d agoMonitored since 19 Sep 2026

Join
Players now 0/125 0% full
7-day average 0 peak –
Rank #16,084 ▲ 27 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 2d ago
    Failing
  • Capacity0% of 125 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 17d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
0.7 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 21 Sep
    Mon 16:01 UTC peak 0 · running
  2. 20 Sep
    Sun 22:31 UTC peak 0 · lasted 0.7 days
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
51.81.49.81:28016
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
21 Sep 2026, 16:30 UTC
Hostname
–
First seen
19 Sep 2026

Server tags

What each tag it publishes means. Published as mp125,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp125Max players Slots: 125.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol To join, your game needs to run protocol 2633.
cs164530Build The game build is 164530.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What position does Project Fallout Test hold?

For player hours over seven days, Project Fallout Test holds rank #16,084, in the top 69% of all ranked servers.

What is the player count on Project Fallout Test?

Project Fallout Test is not online now; the last time it was seen was 2 days 1 hours ago. The average player count over the last seven days is 0.

Rules and settings

Which map is active on Project Fallout Test?

The game generates the procedural map for Project Fallout Test.

What are the settings and rules for Project Fallout Test?

No gather rate appears in the name of Project Fallout Test. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

What can you expect from wipe day on Project Fallout Test?

The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does Project Fallout Test follow?

The record holds too few wipes from Project Fallout Test to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 17 days 1 hours since the current world was made.

Tags and filters

What is the meaning of the tags on Project Fallout Test?

The tags below come from Project Fallout Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slots: 125; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): To join, your game needs to run protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Project Fallout Test appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Project Fallout Test fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What is the Rust version on Project Fallout Test?

The Rust version on Project Fallout Test is network protocol 2633 and build 164530, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Project Fallout Test be found?

There is no published region for Project Fallout Test. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 51.81.49.81:28016 is its address.

What is the uptime and reliability of Project Fallout Test?

Down right now, Project Fallout Test was last seen 2 days 1 hours ago. 81% uptime for the last 7 full days: 136 of 168 hours. Best Rust Servers recorded its first appearance on 19 September 2026.

Connection

How do you connect to Project Fallout Test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.81.49.81:28016 in the console.