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A Shockbyte Rust Server

51.81.179.35:29621Down, checked 1h agoMonitored since 15 Sep 2026

Join
Players now 0/2 0% full
7-day average 0 peak –
Rank #16,006 ▲ 105 this week
Server fps 240 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1h ago
    Failing
  • Capacity0% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 240 fps
    Passing
  • Fresh mapwiped 24d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500
moddedoxide

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  2. 2
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  3. 3
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Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
51.81.179.35:29621
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
14 Sep 2026, 19:11 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp2Max players Slots: 2.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol The game protocol is 2633; your game must match to join.
cs163794Build The game build is 163794.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player hours rank for A Shockbyte Rust Server is #16,006, in the top 69% of ranked servers.

What is the population of A Shockbyte Rust Server?

The server A Shockbyte Rust Server is offline at the moment, with its last sighting 1 hours ago. The average player count over the last seven days is 0.

Map and rules

What map is used on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC by Valve is on.

Wipe information

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 24 days 4 hours is the age of the current world.

Server tags

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

What is the Rust version on A Shockbyte Rust Server?

The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 163794, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 51.81.179.35:29621 is its address.

How smooth is A Shockbyte Rust Server?

In the last 48 hours, the server averaged 239 fps, with a minimum of 230. A maximum of 8,245 entities were present, comprising buildings, deployables and all else. Memory peaked at 1,559 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the moment; the last sighting was 1 hours ago. The uptime figure suggests it restarted about 9 days 4 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 15 September 2026.

Join the server

What are the steps to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.81.179.35:29621 in the console.