A Shockbyte Rust Server
51.81.176.20:28015Up, checked 9m agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 125 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average35 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 155 on average61 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average26 / 300
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 109 on average15 / 300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 109 on average29 / 225
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 102 on average8 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 51.81.176.20:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 13:14 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp20Max players Slots: 20.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs167058Build The game build is 167058.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
What position does A Shockbyte Rust Server hold?
The seven-day player hours rank for A Shockbyte Rust Server is #5,736, in the top 24% of ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 0 of 20 slots on A Shockbyte Rust Server are filled. In the past week, the average is 0 players and the peak is 3. The highest average in the last 48 hours was 3 players at 10:00 UTC.
Map and rules
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 4,500 with seed 12345678, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC by Valve is on.
Wipe schedule
When does A Shockbyte Rust Server wipe?
The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 5 days 15 hours since the current world was made.
Tags and filters
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
These Best Rust Servers lists include A Shockbyte Rust Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.81.176.20:28015.
How smooth is A Shockbyte Rust Server?
In the last 48 hours, the server averaged 149 fps, with a minimum of 65. The entity count reached 126,081, including buildings, deployables and all other world objects. Memory use reached 3,795 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. The uptime figure suggests it restarted about 1 hours ago. In the last 4 full days, 96 of 96 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 3 October 2026.
How to join
What are the steps to join A Shockbyte Rust Server?
Enter client.connect 51.81.176.20:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
