A Shockbyte Rust Server
51.81.176.114:24435Up, checked 9m agoMonitored since 23 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 226 fpsPassing
- Fresh mapwiped 15d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 524 on average556 / 575
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 519 on average585 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 518 on average518 / 550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 456 on average289 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 435 on average464 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 378 on average337 / 375
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
23 Sep
Wed 17:05 UTC peak 1 · running
- Address
- 51.81.176.114:24435
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 17:05 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode Survival in the standard Rust style.mp40Max players 40 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build Build: 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player data
What position does A Shockbyte Rust Server hold?
For player hours over seven days, A Shockbyte Rust Server holds rank #16,036, in the top 69% of all ranked servers.
What is the player count on A Shockbyte Rust Server?
With 40 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.
Rules and settings
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 50000, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on A Shockbyte Rust Server?
A gather rate is absent from the name A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.
Wipe details
What can you expect from wipe day on A Shockbyte Rust Server?
The average busiest count over recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.
When does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 15 days 2 hours.
Tags and filters
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What Rust version does A Shockbyte Rust Server run?
The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 51.81.176.114:24435 is its address.
What is the performance like on A Shockbyte Rust Server?
In the last 48 hours, the server averaged 225 fps, with a minimum of 203. The world contained up to 48,144 entities, such as buildings, deployables and other items. The highest memory usage was 3,097 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 9 days 2 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 23 September 2026.
Join the server
What is the process to join A Shockbyte Rust Server?
Enter client.connect 51.81.176.114:24435 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
