A Rust Staging Server
51.68.155.89:27021Up, checked 18m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 18m agoPassing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancerunning at 230 fpsPassing
- Fresh mapwiped 10d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 202 on average118 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 181 on average220 / 1000
- 3666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 180 on average67 / 750
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 139 on average96 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 138 on average114 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average130 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
4 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
28 Sep
Mon 09:48 UTC peak 1 · running
-
27 Sep
Sun 11:35 UTC peak 2 · lasted 0.9 days
-
26 Sep
Sat 18:53 UTC peak 2 · lasted 0.7 days
-
24 Sep
Thu 18:47 UTC peak 0 · lasted 2 days
- Address
- 51.68.155.89:27021
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 28 Sep 2026, 09:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166040,ts8.
gmvanillaGame mode This is vanilla survival.mp0Max players Slots: 0.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs166040Build The game build is 166040.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player count
What is the rank of A Rust Staging Server?
For player hours over seven days, A Rust Staging Server holds rank #16,084, in the top 69% of all ranked servers.
What is the population of A Rust Staging Server?
At this moment, 0 players are on A Rust Staging Server. The seven-day average for players is 0.
Settings and rules
What is the map on A Rust Staging Server?
A Rust Staging Server uses a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. Its map is called Custom Map.
What settings and rules apply on A Rust Staging Server?
The name of A Rust Staging Server carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. It uses the term vanilla for itself: no changed rates, kits or rules: the game as Facepunch ships it. VAC by Valve is on.
Wipe schedule
What happens on A Rust Staging Server during wipe day?
The average busiest count over recent wipes was 2 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does A Rust Staging Server follow?
No next wipe can be predicted: A Rust Staging Server wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 10 days 8 hours.
Tags and filters
How should you read the tags on A Rust Staging Server?
The tags below come from A Rust Staging Server and are read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166040 (Build): The game build is 166040; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does A Rust Staging Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include A Rust Staging Server: Best modded Rust servers. Filter entries for this server: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server information
What Rust version does A Rust Staging Server run?
Rust network protocol 2634 and build 166040 on Linux is what A Rust Staging Server runs. Steam updates your game to the same protocol required for joining.
Where can A Rust Staging Server be found?
No region is published by A Rust Staging Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.68.155.89:27021.
How well does A Rust Staging Server perform?
The 48-hour average was 226 fps, with 214 as the lowest point. The world contained up to 96,784 entities, such as buildings, deployables and other items. Memory use reached 4,936 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of A Rust Staging Server?
A Rust Staging Server is online at the moment. Based on the uptime it reports, the last restart was roughly 10 days 1 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
How do you connect to A Rust Staging Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.68.155.89:27021 in the console.
