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A Rust Staging Server

51.68.155.89:27021Up, checked 18m agoMonitored since 13 Sep 2026

Join
Players now 0/? 0% full
7-day average 0 peak –
Rank #16,084 ▼ 4679 this week
Server fps 230 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 18m ago
    Passing
  • Capacityno slot count published
    No data
  • Queuenobody waiting
    Passing
  • Performancerunning at 230 fps
    Passing
  • Fresh mapwiped 10d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 4000
vanillamoddedcarbon

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Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

4 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 28 Sep
    Mon 09:48 UTC peak 1 · running
  2. 27 Sep
    Sun 11:35 UTC peak 2 · lasted 0.9 days
  3. 26 Sep
    Sat 18:53 UTC peak 2 · lasted 0.7 days
  4. 24 Sep
    Thu 18:47 UTC peak 0 · lasted 2 days
Map of A Rust Staging Server
Map
Custom Map
Size
4000
Seed
1337
Address
51.68.155.89:27021
Region
–
Max players
–
Group limit
8, the default
Wipe schedule
–
Last wipe
28 Sep 2026, 09:48 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166040,ts8.

Game
gmvanillaGame mode This is vanilla survival.
mp0Max players Slots: 0.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs166040Build The game build is 166040.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Difficulty
^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player count

What is the rank of A Rust Staging Server?

For player hours over seven days, A Rust Staging Server holds rank #16,084, in the top 69% of all ranked servers.

What is the population of A Rust Staging Server?

At this moment, 0 players are on A Rust Staging Server. The seven-day average for players is 0.

Settings and rules

What is the map on A Rust Staging Server?

A Rust Staging Server uses a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. Its map is called Custom Map.

What settings and rules apply on A Rust Staging Server?

The name of A Rust Staging Server carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. It uses the term vanilla for itself: no changed rates, kits or rules: the game as Facepunch ships it. VAC by Valve is on.

Wipe schedule

What happens on A Rust Staging Server during wipe day?

The average busiest count over recent wipes was 2 players. The crowd on the latest wipe peaked 0 hours in.

What wipe pattern does A Rust Staging Server follow?

No next wipe can be predicted: A Rust Staging Server wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 10 days 8 hours.

Tags and filters

How should you read the tags on A Rust Staging Server?

The tags below come from A Rust Staging Server and are read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166040 (Build): The game build is 166040; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does A Rust Staging Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include A Rust Staging Server: Best modded Rust servers. Filter entries for this server: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server information

What Rust version does A Rust Staging Server run?

Rust network protocol 2634 and build 166040 on Linux is what A Rust Staging Server runs. Steam updates your game to the same protocol required for joining.

Where can A Rust Staging Server be found?

No region is published by A Rust Staging Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.68.155.89:27021.

How well does A Rust Staging Server perform?

The 48-hour average was 226 fps, with 214 as the lowest point. The world contained up to 96,784 entities, such as buildings, deployables and other items. Memory use reached 4,936 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of A Rust Staging Server?

A Rust Staging Server is online at the moment. Based on the uptime it reports, the last restart was roughly 10 days 1 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

How do you connect to A Rust Staging Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.68.155.89:27021 in the console.