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4Netplayers Rust Server

51.161.209.108:20400Down, checked 16h agoMonitored since 28 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,032 ▼ 2693 this week
Server fps 30 last direct query
Seen, last 48 hours 65% 31 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 16h ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000
moddedoxide

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Players

AveragePeak
0123419:0001:0007:0013:0019:0001:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304019:0001:0007:0013:0019:0001:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 17:37 UTC peak 0 · running
Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
51.161.209.108:20400
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 17:37 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.

Game
gmvanillaGame mode This is vanilla survival.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

Where does 4Netplayers Rust Server sit in the rankings?

The seven-day player hours rank for 4Netplayers Rust Server is #16,032, in the top 69% of ranked servers.

What is the population of 4Netplayers Rust Server?

Currently offline, 4Netplayers Rust Server was last seen 16 hours ago. The average player count over the last seven days is 0.

Settings and rules

What is the map on 4Netplayers Rust Server?

4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for 4Netplayers Rust Server?

A gather rate is absent from the name 4Netplayers Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC by Valve is on.

Wipe information

What can you expect from wipe day on 4Netplayers Rust Server?

On average, the peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does 4Netplayers Rust Server wipe?

Too few wipes from 4Netplayers Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 5 days.

Server tags

How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold 4Netplayers Rust Server?

Included in these Best Rust Servers lists is 4Netplayers Rust Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on 4Netplayers Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of 4Netplayers Rust Server?

There is no published region for 4Netplayers Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 51.161.209.108:20400 is its address.

How well does 4Netplayers Rust Server perform?

In the last 48 hours, the server averaged 30 fps, with a minimum of 30. A maximum of 89,360 entities were present, comprising buildings, deployables and all else. Memory peaked at 3,203 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of 4Netplayers Rust Server?

The server 4Netplayers Rust Server is currently offline, with its last appearance 16 hours ago. It reports an uptime that puts the last restart at around 4 days 7 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 28 September 2026.

How to join

How do you connect to 4Netplayers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.161.209.108:20400 in the console.