Firedasherskull's Server [AU]
51.161.145.147:23853Down, checked 7d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7d agoFailing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 18d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[AUS] Rust in PeaceOC · groups of 8+ · 2 on average2 / 50
- 2New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min NightsOC · groups of 8+ · monthly · 1 on average0 / 100
- 3Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoLOC · groups of 8+ · monthly · 1 on average0 / 50
- 4Rustafied.com - AU LongOC · groups of 16+ · monthly · 302 on average125 / 200
- 5Rustafied.com - AU MainOC · groups of 16+ · weekly · 139 on average290 / 600
- 6Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 121 on average45 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
-
20 Sep
Sun 08:48 UTC peak 4 · running
- Address
- 51.161.145.147:23853
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 20 Sep 2026, 08:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp40Max players 40 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build Build: 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What is the rank of Firedasherskull's Server [AU]?
The seven-day player hours rank for Firedasherskull's Server [AU] is #16,615, in the top 70% of ranked servers.
How many players are on Firedasherskull's Server [AU]?
Firedasherskull's Server [AU] is not online now; the last time it was seen was 7 days 8 hours ago. Averaged across the last seven days, the player count is 0.
Settings and rules
What map is used on Firedasherskull's Server [AU]?
A procedural map of size 4,500 with seed 50000 runs on Firedasherskull's Server [AU], produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Firedasherskull's Server [AU]?
No gather rate appears in the name of Firedasherskull's Server [AU]. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC by Valve is on.
Wipe details
What can you expect from wipe day on Firedasherskull's Server [AU]?
On average, the peak across recent wipes was 4 players. The crowd on the latest wipe peaked 2 hours in.
When does Firedasherskull's Server [AU] wipe?
Too few wipes from Firedasherskull's Server [AU] are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 18 days 6 hours.
Tags and filters
How should you read the tags on Firedasherskull's Server [AU]?
gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Firedasherskull's Server [AU] publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Firedasherskull's Server [AU]?
The Best Rust Servers lists that Firedasherskull's Server [AU] fits are: Rust servers in Oceania and Best modded Rust servers. You will find it on the server list under: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What Rust version does Firedasherskull's Server [AU] run?
Rust network protocol 2633 and build 165217 on Linux is what Firedasherskull's Server [AU] runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server Firedasherskull's Server [AU]?
The name of Firedasherskull's Server [AU] points to Oceania, yet no region tag is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.161.145.147:23853.
What is the uptime and reliability of Firedasherskull's Server [AU]?
The server Firedasherskull's Server [AU] is currently offline, with its last appearance 7 days 8 hours ago. Uptime for the last full 7 days was 1%, meaning 2 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
Join the server
What is the process to join Firedasherskull's Server [AU]?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.161.145.147:23853 in the console.
![Map of Firedasherskull's Server [AU]](/servers/51.161.145.147:23854/map.webp?v=4a5f34c9fa)