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Firedasherskull's Server [AU]

51.161.145.147:23853Down, checked 7d agoMonitored since 13 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,615 ▼ 504 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7d ago
    Failing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 18d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 20 Sep
    Sun 08:48 UTC peak 4 · running
Map of Firedasherskull's Server [AU]
Map
Procedural Map
Size
4500
Seed
50000
Open on RustMaps
Address
51.161.145.147:23853
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
20 Sep 2026, 08:48 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp40Max players 40 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What is the rank of Firedasherskull's Server [AU]?

The seven-day player hours rank for Firedasherskull's Server [AU] is #16,615, in the top 70% of ranked servers.

How many players are on Firedasherskull's Server [AU]?

Firedasherskull's Server [AU] is not online now; the last time it was seen was 7 days 8 hours ago. Averaged across the last seven days, the player count is 0.

Settings and rules

What map is used on Firedasherskull's Server [AU]?

A procedural map of size 4,500 with seed 50000 runs on Firedasherskull's Server [AU], produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for Firedasherskull's Server [AU]?

No gather rate appears in the name of Firedasherskull's Server [AU]. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC by Valve is on.

Wipe details

What can you expect from wipe day on Firedasherskull's Server [AU]?

On average, the peak across recent wipes was 4 players. The crowd on the latest wipe peaked 2 hours in.

When does Firedasherskull's Server [AU] wipe?

Too few wipes from Firedasherskull's Server [AU] are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 18 days 6 hours.

Tags and filters

How should you read the tags on Firedasherskull's Server [AU]?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Firedasherskull's Server [AU] publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Firedasherskull's Server [AU]?

The Best Rust Servers lists that Firedasherskull's Server [AU] fits are: Rust servers in Oceania and Best modded Rust servers. You will find it on the server list under: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What Rust version does Firedasherskull's Server [AU] run?

Rust network protocol 2633 and build 165217 on Linux is what Firedasherskull's Server [AU] runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server Firedasherskull's Server [AU]?

The name of Firedasherskull's Server [AU] points to Oceania, yet no region tag is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 51.161.145.147:23853.

What is the uptime and reliability of Firedasherskull's Server [AU]?

The server Firedasherskull's Server [AU] is currently offline, with its last appearance 7 days 8 hours ago. Uptime for the last full 7 days was 1%, meaning 2 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What is the process to join Firedasherskull's Server [AU]?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 51.161.145.147:23853 in the console.