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Smasher & Masher's Server

51.161.145.132:21515Up, checked 10m agoMonitored since 20 Sep 2026

Join
Players now 0/2 0% full
7-day average 0 peak –
Rank #15,916 ▲ 623 this week
Server fps 205 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 205 fps
    Passing
  • Fresh mapwiped 18d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
0.6 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 20 Sep
    Sun 22:17 UTC peak 2 · running
  2. 20 Sep
    Sun 07:07 UTC peak 2 · lasted 0.6 days
Map of Smasher & Masher's Server
Map
Procedural Map
Size
4500
Seed
12890647
Open on RustMaps
Address
51.161.145.132:21515
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
20 Sep 2026, 22:17 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp2Max players 2 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol The game protocol is 2633; your game must match to join.
cs164530Build This server runs game build 164530.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

What position does Smasher & Masher's Server hold?

For player hours over seven days, Smasher & Masher's Server holds rank #15,916, in the top 69% of all ranked servers.

How many players are on Smasher & Masher's Server?

At the moment, 0 of 2 slots on Smasher & Masher's Server are filled. The average player count over the last seven days is 0.

Settings and rules

What is the map on Smasher & Masher's Server?

A procedural map of size 4,500 with seed 12890647 runs on Smasher & Masher's Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on Smasher & Masher's Server?

The name of Smasher & Masher's Server carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on Smasher & Masher's Server during wipe day?

On average, the peak across recent wipes was 2 players. 1 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does Smasher & Masher's Server follow?

Too few wipes from Smasher & Masher's Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 18 days 7 hours.

Server tags

What is the meaning of the tags on Smasher & Masher's Server?

The tags below come from Smasher & Masher's Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): 2 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Smasher & Masher's Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Smasher & Masher's Server fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What is the Rust version on Smasher & Masher's Server?

Rust network protocol 2633 and build 164530 on Linux is what Smasher & Masher's Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of Smasher & Masher's Server?

For Smasher & Masher's Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 51.161.145.132:21515 is its address.

How well does Smasher & Masher's Server perform?

The 48-hour average was 204 fps, with 168 as the lowest point. The world contained up to 121,273 entities, such as buildings, deployables and other items. Memory use reached 3,700 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of Smasher & Masher's Server?

The server Smasher & Masher's Server is currently online. The uptime figure suggests it restarted about 20 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 20 September 2026.

Connection

What is the process to join Smasher & Masher's Server?

Enter client.connect 51.161.145.132:21515 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.