Local Dev Server
50.20.242.36:28015Down, checked 1d agoMonitored since 16 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Wipe rhythm6 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average50 / 100
- 2EU Hub 01EU · groups of 1000+ · 6 on average30 / 3300
- 3[LATAM] Vexoria | Vanilla Solo Duo Trio Quad 07/10SA · groups of 8+ · weekly · 3 on average0 / 100
- 4Bushwookies | Zombies | Raidables | SkillTree | Pvp | NoobFriengroups of 10+ · weekly · 3 on average3 / 420
- 5My Untitled Rust Servergroups of 8+ · 2 on average2 / 50
- 6[LATAM] Small Island Brasil - Solo Vanilla WIPE 05/10SA · groups of 8+ · weekly · 2 on average2 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
New worlds
7 days with a reset in the last 16 weeks-
7 Oct
Wed 00:42 UTC 0 on before
-
7 Oct
Wed 00:22 UTC 0 on before
-
6 Oct
Tue 00:17 UTC 0 on before
-
5 Oct
Mon 17:39 UTC 1 on before
-
4 Oct
Sun 21:05 UTC 0 on before
-
4 Oct
Sun 19:10 UTC 1 on before
-
30 Sep
Wed 17:56 UTC 1 on before
-
30 Sep
Wed 14:10 UTC 1 on before
-
29 Sep
Tue 22:35 UTC 1 on before
-
29 Sep
Tue 21:24 UTC 1 on before
-
29 Sep
Tue 20:58 UTC 0 on before
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29 Sep
Tue 20:37 UTC 1 on before
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17 Sep
Thu 13:45 UTC peak 1 · lasted 12.3 days
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 50.20.242.36:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp10Max players The slot count is 10.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What is the rank of Local Dev Server?
For player hours over seven days, Local Dev Server holds rank #7,465, in the top 31% of all ranked servers.
What is the population of Local Dev Server?
Local Dev Server is not online now; the last time it was seen was 25 hours ago. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 20:00 UTC, averaging 1 players.
Rules and settings
What are the settings and rules for Local Dev Server?
The name of Local Dev Server carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
When does Local Dev Server wipe?
Local Dev Server starts a fresh world every few hours, so there is no wipe schedule. No reset of this kind is a wipe.
Server tags
How should you read the tags on Local Dev Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Local Dev Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Local Dev Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Local Dev Server: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What Rust version does Local Dev Server run?
Rust network protocol 2634 and build 166652 on Windows is what Local Dev Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can Local Dev Server be found?
There is no published region for Local Dev Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 50.20.242.36:28015 is its address.
What is the uptime and reliability of Local Dev Server?
The server Local Dev Server is currently offline, with its last appearance 25 hours ago. Uptime for the last full 7 days was 21%, meaning 36 of 168 hours. Its earliest observation by Best Rust Servers was on 16 September 2026.
Connection
What is the process to join Local Dev Server?
Enter client.connect 50.20.242.36:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.