SteForceOne Part2
5.83.165.189:25000Up, checked 8m agoMonitored since 1 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 10 fpsWarning
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 4hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average116 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 177 on average90 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 170 on average247 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average92 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 133 on average110 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average151 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 4h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 17:56 UTC · force wipe peak 0 · running
- Address
- 5.83.165.189:25000
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:56 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z.
gmvanillaGame mode This is vanilla survival.mp50Max players Slots: 50.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs167231Build Build: 167231.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What is the rank of SteForceOne Part2?
The seven-day player hours rank for SteForceOne Part2 is #16,413, in the top 69% of ranked servers.
What is the population of SteForceOne Part2?
With 50 slots, SteForceOne Part2 holds 0 players at present. Averaged across the last seven days, the player count is 0.
Map and rules
Which map is active on SteForceOne Part2?
A procedural map of size 4,250 with seed 1855566903 runs on SteForceOne Part2, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for SteForceOne Part2?
No gather rate appears in the name of SteForceOne Part2. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What happens on SteForceOne Part2 during wipe day?
Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
When does SteForceOne Part2 wipe?
One wipe a month comes to SteForceOne Part2, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. It has been 6 days 20 hours since the current world was made.
Server tags
How should you read the tags on SteForceOne Part2?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags SteForceOne Part2 publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold SteForceOne Part2?
These Best Rust Servers lists include SteForceOne Part2: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on SteForceOne Part2?
The Rust version on SteForceOne Part2 is network protocol 2634 and build 167231, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Where can SteForceOne Part2 be found?
For SteForceOne Part2, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 5.83.165.189:25000.
How smooth is SteForceOne Part2?
In the last 48 hours, the server averaged 10 fps, with a minimum of 9. The entity count reached 99,900, including buildings, deployables and all other world objects. Memory peaked at 3,045 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is SteForceOne Part2 and is it online?
SteForceOne Part2 is online at the moment. The uptime figure suggests it restarted about 3 hours ago. In the last 6 full days, 144 of 144 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 1 October 2026.
Join the server
What are the steps to join SteForceOne Part2?
Enter client.connect 5.83.165.189:25000 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
