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Best Rust Servers/SteForceOne Part2: players, wipe times and rank
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SteForceOne Part2

5.83.165.189:25000Up, checked 8m agoMonitored since 1 Oct 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,413 ▼ 302 this week
Server fps 10 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 10 fps
    Warning
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 4h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4250
moddedoxide

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Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

02.557.51015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 4h. The force wipe · high confidence

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 17:56 UTC · force wipe peak 0 · running
Map of SteForceOne Part2
Map
Procedural Map
Size
4250
Seed
1855566903
Open on RustMaps
Address
5.83.165.189:25000
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 17:56 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z.

Game
gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs167231Build Build: 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

What is the rank of SteForceOne Part2?

The seven-day player hours rank for SteForceOne Part2 is #16,413, in the top 69% of ranked servers.

What is the population of SteForceOne Part2?

With 50 slots, SteForceOne Part2 holds 0 players at present. Averaged across the last seven days, the player count is 0.

Map and rules

Which map is active on SteForceOne Part2?

A procedural map of size 4,250 with seed 1855566903 runs on SteForceOne Part2, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for SteForceOne Part2?

No gather rate appears in the name of SteForceOne Part2. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What happens on SteForceOne Part2 during wipe day?

Across recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does SteForceOne Part2 wipe?

One wipe a month comes to SteForceOne Part2, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. It has been 6 days 20 hours since the current world was made.

Server tags

How should you read the tags on SteForceOne Part2?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags SteForceOne Part2 publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold SteForceOne Part2?

These Best Rust Servers lists include SteForceOne Part2: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on SteForceOne Part2?

The Rust version on SteForceOne Part2 is network protocol 2634 and build 167231, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Where can SteForceOne Part2 be found?

For SteForceOne Part2, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 5.83.165.189:25000.

How smooth is SteForceOne Part2?

In the last 48 hours, the server averaged 10 fps, with a minimum of 9. The entity count reached 99,900, including buildings, deployables and all other world objects. Memory peaked at 3,045 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is SteForceOne Part2 and is it online?

SteForceOne Part2 is online at the moment. The uptime figure suggests it restarted about 3 hours ago. In the last 6 full days, 144 of 144 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 1 October 2026.

Join the server

What are the steps to join SteForceOne Part2?

Enter client.connect 5.83.165.189:25000 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.