A Shockbyte Rust Server
5.39.17.7:23670Up, checked 13m agoMonitored since 24 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 195 fpsPassing
- Fresh mapwiped 14d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 201 on average115 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 179 on average80 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 178 on average229 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 138 on average105 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average102 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average136 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 5.39.17.7:23670
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 08:39 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp1Max players Slots: 1.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol Your game must be on protocol 2633 to join.cs165217Build The game build is 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What position does A Shockbyte Rust Server hold?
The seven-day player hours rank for A Shockbyte Rust Server is #16,275, in the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server?
At the moment, 0 of 1 slots on A Shockbyte Rust Server are filled. Averaged across the last seven days, the player count is 0.
Settings and rules
What is the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 500, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
What wipe pattern does A Shockbyte Rust Server follow?
A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 14 days 7 hours.
Tags and filters
What is the meaning of the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server information
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 5.39.17.7:23670.
What is the performance like on A Shockbyte Rust Server?
In the last 48 hours, the server averaged 182 fps, with a minimum of 144. A maximum of 49,286 entities were present, comprising buildings, deployables and all else. The highest memory usage was 3,992 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is A Shockbyte Rust Server and is it online?
A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at around 14 days 6 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 24 September 2026.
Join the server
How do you connect to A Shockbyte Rust Server?
Enter client.connect 5.39.17.7:23670 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
