Survival Stories [DEV]
5.175.166.47:28015Up, checked 8m agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 124 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average46 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average26 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 154 on average91 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 134 on average38 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 130 on average37 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average61 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 3.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
6 Oct
Tue 20:00 UTC 0 on before · running
-
3 Oct
Sat 18:28 UTC peak 2 · lasted 3.1 days
- Address
- 5.175.166.47:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 20:00 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y.
gmrustGame mode Survival in the standard Rust style.mp10Max players 10 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build Build: 167058.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player data
What is the rank of Survival Stories [DEV]?
The seven-day player hours rank for Survival Stories [DEV] is #8,488, in the top 36% of ranked servers.
What is the population of Survival Stories [DEV]?
At the moment, 0 of 10 slots on Survival Stories [DEV] are filled. The average over seven days is 0 players, peaking at 2. Over the past 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Map and rules
What map is used on Survival Stories [DEV]?
The map on Survival Stories [DEV] is procedural, size 4,000 with seed 1337, created by the game. Because size and seed determine the map, a RustMaps view is available from this page. The name given to the map is Custom Map.
What settings and rules apply on Survival Stories [DEV]?
The name of Survival Stories [DEV] carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What happens on Survival Stories [DEV] during wipe day?
The average busiest count over recent wipes was 2 players. Peak numbers on the latest wipe arrived 2 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.
On what schedule does Survival Stories [DEV] wipe?
The record holds too few wipes from Survival Stories [DEV] to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 35 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on Survival Stories [DEV]?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed are the tags Survival Stories [DEV] publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Survival Stories [DEV] appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Survival Stories [DEV] fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What is the Rust version on Survival Stories [DEV]?
The Rust version on Survival Stories [DEV] is network protocol 2634 and build 167058, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of Survival Stories [DEV]?
No region is published by Survival Stories [DEV]. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 5.175.166.47:28015 is its address.
How well does Survival Stories [DEV] perform?
Average server fps over the past 48 hours was 134, and it never dropped below 7. The world contained up to 113,149 entities, such as buildings, deployables and other items. Memory use reached 3,039 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of Survival Stories [DEV]?
The server Survival Stories [DEV] is currently online. It reports an uptime that puts the last restart at around 2 hours ago. Uptime for the last full 4 days was 100%, meaning 96 of 96 hours. Best Rust Servers recorded its first appearance on 3 October 2026.
How to join
What are the steps to join Survival Stories [DEV]?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 5.175.166.47:28015 in the console.
![Map of Survival Stories [DEV]](/servers/5.175.166.47:27017/map.webp?v=06ea578a35)